yay great "strategy"-game... get only mages and quickly max one to have blocker and best dmg in 1 unit. so who needs other towers if u have that?
well was fun to play but it lacks some sort of options since all u can decide is what unit to get and in my case it was only mages in nearly all lvls
btw if u could set some order in which the powerups appear it wouldnt be half so luck-intense. for example if u get lots of warriors and get slow or entangle-spell u cant use it very well.
it would be way more challenging if u wouldnt lvl up so XTREME fast...
after lvl 3 being lvl 6 without any challenges and stuff... and this continues till u finish with all achievements after 30minutes at lvl 50.
Game would be way cooler with #1 more difficulty by lvling slower #2 reset skilltrees to test other spellpathes.
dont u think those cooldowns are too small for stuff like ur healability? theirs nearly no difficulty since u can just spam heal in most lvls or simply create the walls around ur baloon or somethign...
LAWL ATTENTION OF ALL AUTO-FIRE USES PLS......
i had autoattack on,
killed accidently a grey blob (normal monster) while i walked through it
died instantly. LVL 20 !!!!!
change that pls, just not fair.
i finished the game and everything was easy but LV 5. coz in lv 5 u still had options how to put the pipes and stuff. all other lvls the obvious choice was allways correct.... 3/5