I noticed the Time Warp upgrade and since I had leftover kreds from another purchase figured "what the hell". . .It gave me nowhere near the amount it said it would. 8sedacillion? Try MAYBE 1/50th of that!
I'm noticing now that my level 1001 bank is more efficient at getting money than my level 1130 oil. The bank is producing 192Duodecillion per tick while the oil is producing 545Duodecillion per tick. However, the bank can proc 5 times for every time the oil procs.
The upgrade screen is getting mighty hefty - It should be done in a way where clicking on the first Lemonade stand upgrade gives you the upgrade and the icon now resets to the second lemonade stand upgrade. When you have all of the upgrades you get the check mark.
For the record guys the AI updates are NOT perminent - But, once you get to a certain point it doesn't matter - If an amount of AI to give up makes you queesy, well, than don't get that update for a few more resets.
Lol whats with these "+10" upgrades? they legit give "+10" to newspaper or the lower level factories for 25 million angel investors or more. . .How misleading considering the other upgrades are all multiples - and what a waste.
Game is pretty quick to get you to a point where you're just accumulating money - I like how it is a real life simulator, so a few ideas:
In education their should be some "Post-Masters" education slots that add bonuses to your income. "Continuing education" courses [something a lot of professionals end up growing through, especially teachers and accountants]. These courses wouldn't open up new jobs but would increase the salary of your current job by a small amount [Enough where it costs you a lot in the short run but is made up for in the long run].
Textual Angel Investors I suppose is nice but a comma would have been better - I'm getting more than 1 billion investors per reset. . .And there is a HUGE difference between 1.1billion and 1.9billion. At the very least make it a 2 decimal text based word like 1.98B or 1.35B, etc.
Although I've been told by dev this is not true I can pretty much confirm that by buying "energy refill speed" items like boat and house your actual Max energy will decrease. There must be a bug in the code somewhere causing this but it is absolutely true.
I'm not sure but as I buy more houses/boats I'm noticing not only is the time between fill ups going DOWN but the amount of time between clicks to "fill up" is going UP - Does this mean our actual amount of "energy" that can be held [max] decreasing as we're upgrading?
I get why the flow from Lemonade stand to Oil Rig is inverted - However, I do think it needs to be tweaked quite a bit - When I play an idle game I want it to last a long time. Adventure Capitalist took 3 days to get from the start to where it just made sense to reset!
Anti-Idle on the other hand I think my first reset took me 4 months between before I was even allowed to reset [a time that went down to 2days by the time I quit a year later].
I love this game but I know that by the time I leave for vacation on Friday I will be done - Been there done that. Which is unfortunate as I believe Adventure Capitalist has major potential if it is restructured.
New update is cool, BUT, the" upgrades" should compound on each other visually instead of being one huge list. Once I get Lemonade stand 3x the first time the next upgrade should simply take its spot.
I'd like to see "upgrades" Take on a more Tree style where you choose a drop down on the type of business you want to upgrade and a tree pops up with all the upgrades possible. With it being more a steady slow upgrade instead of 1 large incremental.
Each tree would be something like this:
1) 5/10/15/20/25% more to profits.
2) 10/20/30/40/50% less time
3) 5/10/15/20/25% cost to upgrade
4) 2/4/6/8/10% More to profits and less time
5) 25/50/75/100% less DELAY on managers [managers would start at a speed equal to half of anti-idling and end up at the same speed]
6) 200% to profits [at the very bottom of the tree
I love idle games - But, I think what makes Antiidle so successful is that there are several "anti-idle" mechanics that allow you to do more than just watch the game.
I think some sort of Stock Market would be highly appropriate considering the theme of the game.
I will add energy state informatio [available / max]