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Egnar's Comments

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High Tea

Play High Tea

Feb. 09, 2011

Rating: 0

Thought this would be fun but it really isn't. . .All of the crashes/spikes are are predefined times which makes it predictably boring and difficult for no reason. . .The fact that you can only buy small amounts at a time on such a huge purchase cooldown makes it very difficult to keep up with the rising demand from Britain with no increased buying capability [having bigger or MORE boats would in theory give you the ability to purchase higher quantities].

Bitejacker

Play Bitejacker

Feb. 06, 2011

Rating: 2

Wish I could change guns - Shotgun 1 is so terrible that I just wish I could use my machine gun - Which should probably be looked at. . All upgrades should be btter than the original gun.

Santa Rockstar: Metal Xmas 3

Play Santa Rockstar: Metal Xmas 3

Dec. 23, 2010

Rating: 6

frankly, the keymap is poorly constructed - It's very difficult to hit a "dk' note for example because of the way the brain works and having to hit notes that are on the other side of the keyboard but right next to each other on the screen.

Mass Mayhem 2

Play Mass Mayhem 2

Dec. 16, 2010

Rating: -5

Game is stupid and buggy - "kill 4 people with the bomb" - - -Must have done that at least a dozen times before it triggered. "kill yourself with the rocket" - Still trying to figure this one out because blowing myself up with the rockets don't seem to work.

Demons Took My Daughter

Play Demons Took My Daughter

Nov. 20, 2010

Rating: 1

I used the same exact, dual block+booster totem on every single level, even on levels with eyeballs - Game is really basic, regardless of how much fluff is put in to hide it.

Apokalyx

Play Apokalyx

Nov. 08, 2010

Rating: 6

The battles are either incredibly fast and easy [IE 99% of them] or incredibly long and silly, there is no inbetween. Most 1v1 battles I was able to complete in round 1 but there was always that guy with too much armor that couldn't damage me and I couldn't damage me. It would require debuffing him, buffing myself twice and 3 rounds of hitting just to take off 20-30 damage which would of course be rejuvenated by regen. . .These battles would last upwards of 20 minutes, which is a bit silly. The game IS fun but the combat system really needs to be fleshed out a LOT more for it to be a great game.

Deadly Neighbours

Play Deadly Neighbours

Nov. 04, 2010

Rating: -1

Meh, I see all this praise for the game but frankly - I put the game on hard and it's literally been 10 minutes and I've beaten the game, most of the time using only 2/3 of my neighbors, with no close calls. The game is fun but has 0 depth at all, no replay value [yet over 70 weapons, of which you only see a handful]. Battles take all of 20 seconds each.

Pixel Purge

Play Pixel Purge

Sep. 21, 2010

Rating: 0

Trophies, unfortunately, were very easy to get. I had all of the platinum trophies (aside from get all of the golden trophies) before I even had all of my silver trophies!

Vertical Drop Heroes

Play Vertical Drop Heroes

Sep. 16, 2010

Rating: 1

I don't understand the point of gold or targets - you win regardless of if you make them or not.

Great Game 1/5

Play Great Game 1/5

May. 14, 2010

Rating: 2

As a satire of what developers have to put up with in our community this "game" shines and pretty much outdoes any game that has tried to accomplish the same thing before it - However, it's also not really a "game" at all and is just a clever way for a developer to "whine" about the community and gets his thoughts noticed because very few people actually read comments past the first page. I tip my hat to this developer for being so creative but at the same time I'm a little bit upset by Kongregate for bringing enough attention to what is essentially a "whiney forum post" by giving it a badge to complete when there are plenty of actual games that would die for the same oppertunity.

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 21, 2010

Rating: 0

@olaboid what do you mean telling tales? My bottom gem has been stuck at 5k all day. . .

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 21, 2010

Rating: 0

Tukkun, the fact that 5k is a gems max value should be stated - as Anybody not realizing that who buys a gem at 4750+ value essentially automatically loses profit no matter what.

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 21, 2010

Rating: 0

@guy, that's a good thing if you have nothing invested right now - You want to buy incredibly low than artificially raise the prices to +20 demand - That way you'll make an enormous profit!

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 21, 2010

Rating: 0

Really? - Yesterday morning, before I even knew about the upgrades, I bought 3 different kinds of gems at rock bottom and the entire day they were in positive growth when I sold the majority of them for 1.5k, and one set at 2.5k - - - As of this morning when I repurchased gems (some of which were now at 2-3k in price and obviously hadn't gone down all night) and raising demands once they've all still be in positive growth.

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 21, 2010

Rating: 0

You're right but by the time you have the LOLmart it isn't that difficult to produce coins - As I see it right now the Lolmart isn't a stockmarket but really just a Yellow-Green coin exchange with a HUGE delay inbetween dropping your yellow coins and getting your green coins. The only time the Lolmart is used as a stockmarket is before you realize you can buy your way into artifical raises.

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 21, 2010

Rating: 0

Lol Mart is TOO artifically driven - The ability to EASILY drive up demand like you can basically makes the profit margin infinite. I just bought 41 red gems for 200 each, By the end of the day with enough coin expendature They'll be worth thousands upon thousands.

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 20, 2010

Rating: 0

Please guys, green coins are so easy to get now; If you use the LOLmart the way it should be used - Right now I don't know how to manipulate prices (though there is apparantly a way). It's very easy - Buy after a price crash and sell after a huge spike. . .If I sold everything I invested in this morning I'd make a net profit of about 100k green coins.

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 20, 2010

Rating: 0

Before this update I was never able to purchase more than 10 gems of any kind. You may have done that during the very first update for the stockmarket and never refreshed since than - But since, it was 10 before.

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 20, 2010

Rating: 0

@guodlca the max before was 10, it just wasn't shown. . .

Anti-Idle: The Game

Play Anti-Idle: The Game

Apr. 20, 2010

Rating: 0

In essence, he's trying to PROTECT his players.

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