Kinda fun. Starts to feel like the same old thing. But as far as the genre goes, I guess it's pretty good.
I just don't really like these games too much.
I liked the hunting rifle, though. :p
The interest starts to wane after you realize you have to be constantly restocking/buying stuff, and that's about all you do D:
If you add something to it, add involvement in staff.
Most definitely the best TD I've seen. I've ALMOST cleared hard mode :p
Even so, it could be even better with a few more different types of challenges and maybe a couple of different upgrade trees for each tower :O
But yeah, definitely well done. Bravo!
Very interesting idea! The only problem is that the gameplay starts to get a little stale, and it takes way to long to get enough money to buy upgrades. The custimization was cool though.
Intriguing. But it seemed like it could have been developed further. I haven't seen any of the other submachine games - maybe I'll have to check them out. This would be cool if there were some puzzles that you had to figure out solutions for as opposed to "find the objects, click the right spot"
Interesting, but the gameplay gets a little stale. The various moves themselves don't really seem any different. But 'tis fun indeed for a time killer.
Kinda fun, but I got stuck when I accidentally didn't hit a switch and I couldn't jump high enough to get back out.. was that intentional? ._.
I don't think the enemies were too hard right off the bat...
Level... 23.... agh!
time for some sleep...
Excellently made game! Levels 16 and 23 so far are the only ones that have stumped me for long, but even the other levels are fun.
The graphics are just a lot of fun, and some of the gameplay is innovative (I don't know why, but running the loops and jumps reminds me of sonic the hedgehog). Upgrades, more abilities, etc. would be fun - I'll have to go check out fancy pants adventures 2 :O