Damn! I am quite good on binary calculation levels, but i simply can't manage the ones where you have to split or re-order a sequence! 5/5 for the 1st game i found here which actually activate your brain!
Nice game, I just completed it and give it 5/5. Only a complaint: the 2nd boss, the cube, is by far the most difficult level, i had to try it 20 times to complete it (i hadn't laser lock nor the money to buy it). Instead, the last boss is quite easy, i killed it on my first try.
tajgun, i've done it on the massive portal map, the last one. There is enough place and you collect enough money along the battle.
Be careful to place at least 51 units, as it says "over 50".
Eric, wait to upgrade your mages, place 2 of them on the top of the 2 paved "tongues" and then pave the 2 vertex of these tongues, and put there 4 other mages. Wait to upgrade mages till you can, usually you can reach the wave with the beholders (the big blue flying eyes) without upgrading any mage. Each map has his own strategy, you can't complain about this, if not every level would be the same than the other.
Saint777, on ice shelf try to place mages in the middle of the map and warriors on the edges, where enemy come and go away, possibily in every corner (where a warrior can hit 5 squares or more). Never upgrade your warrior/mages till about half of the waves. On ritual path, same strategy, many mages & warriors which u upgrade to match the latest waves weaknesses.
BWD777, here's how to pass race track: start placing mages on the last available places (this apply in every map), then wait to upgrade them.
Place 3 wizards till the end of wave 2, then go to 5 wizards for wave 3 and to 9 for wave 4. Upgrade your two firstly place mages to energy for the big orc, and go to 12/14 mages. Now start upgrading them, from the end of the track to the start. You've done.
Game is really cool, the pushing traps make it very very enjoyable above the standard tds.
It just lack a bit of difficulty, beating all six modes on first try is a bit too easy...
5/5
btw, nice song.
@ImOnlySleeping: you can walk backward the enemy, then attack after moving. You haven't to attack with the 1st clic.
@EVERYBODY: As developer said, 1-2 damage is "attrition" damage, done when attacker misses (i.e. fails dice roll). The unit damage range apply when the unit is succesfully attacking, it happens more often if u attack to enemy flank or even better to back,
@lemguin: Game crashes when you clic on an ability them clic to attack/move before the animation has ended. Already reported as bug, you simply have to be careful when using abilities.
@Cesky & ShadowRocket: as already said, you get 1 because you attack frontally.
Hellfire, what u said is wrong. Red light: unit can still attack. Green light: unit can still move.
Simply, the weak spot is the back of the unit, and a minor weak spot is the side. Attacking by front is almost pointless.
Cecco, if you have let say 4 catapults, in 3-4 turns the undead general is dead.
To anybody complaining about the 1-damage attack: never attack by front, try to side or even better to hit the enemy in the back. The same is to you, so if ur general has been killed by a single goblin bowman, that's because he was giving the back to them. Always use the facing button when you don't attack!