Enjoy the game, was looking forward to play the next installment... til I found out there was none! It is disappointing not to be able to play more of this.
I understand the negative comments. I still find it's a decent game, keyword being decent, not awesome, not really fun, just decent. Some tips to grind for money: activate new villains and level up the previous ones. The higher level the villain is, the more money you get when you knock it out. For faster knock out, master the critical hit on each villain. They each have a different moment at which point you get a critical hit, which give you quite a boost to start. Like the green bear, it's when he yells down at you in his megaphone.
With the radar pattern, collected 57% of the shapes and beat 5,000,000. With the straight pattern, collected 78% of the shapes and scored less than 4,000,000. To each its own method. If one method doesn't work for you, try the other. You'll get it eventually! An awesome and soothing game!
I rarely complain but this game sucks. The only way to get back lives lost is by getting at least par or better on previous levels. Improving your last score, if it is still higher than par, give you nothing.
Little tips on wall climbing : I find it easier to climb the two-blocks ledges by jumping from a little distance under (so not directly under the ledge). Use you two jumps while moving away from the wall and right after that second jump, turn back to face the wall. That and a good amount of practice should help you get over that last inverted stair.
I feel like there should be a poetic ending after all that effort... but at least there is a badge.
I really appreciate witnessing the evolution game. I love the new experience bar and the idea of getting pet sounds really nifty! Thanks for the great work!
With the amount of titles possible to gain and what is needed to unlock them, the name of this game could not be more appropriate! Hours of play in perspective, me like! :3 Thanks for this game!