Great game, bravo! Very clever storyline, interesting.
Amazing concept for an amazing theory - you have to kill everyone before you can say no-on has to die :D
I dont yearn for a sequel, its impossible to make anything as complex as this. Good work!
sometimes the game indicates the numbers wrong...... the 'clockwork gizmo' took me 1:32:50, cuz i had to guess where had i left 1 square unmarked.... n then turned out that it was marked in fact, n when it was finished, it turned black again. And it was NOT the first time, 'sunflower' does the same. Still, its a good game, altough it would need some revision.