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emilng's Comments

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Super Stacker

Play Super Stacker

Dec. 24, 2008

Rating: 0

fun game, but keep getting an error message in the debug player after i finish each level - TypeError: Error #1010: A term is undefined and has no properties. at PlayLevel/lvlComplete() at lvlCD_mc/frame4()

Journey To The Chaos: SanZang Run!

Play Journey To The Chaos: SanZang Run!

Sep. 21, 2008

Rating: 0

Very Chinese-y game. =). I can tell you put a lot of work into this, but it's not that fun in the long run. 4 stars.

Boombot

Play Boombot

Aug. 25, 2008

Rating: 0

There isn't really a rampup from easy to difficult. It just seems like you made a bunch of levels and threw them out there. I would have been a much better game if you paid attention to that.

Bluep

Play Bluep

Aug. 24, 2008

Rating: 0

Has a lot of potential. There is too much inertia making the player hard to control. There is also a bug that makes you unable to shoot and be hurt by lasers until you get hit and killed by an enemy bullet.

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Aug. 21, 2008

Rating: 0

Nice game. Great music. Since you do stand to make money from this game isn't it considered a commercial work.? Since you're using a full music track from a commercial artist did you get express permission from them beforehand?

Runescape

Play Runescape

Aug. 15, 2008

Rating: 0

My one and only comment regarding the controversy over this game: Q_Q waaaaaaahhh

Stickya Adventurya

Play Stickya Adventurya

Aug. 12, 2008

Rating: 0

Fart jokes get old really fast.

Xonf 0.9

Play Xonf 0.9

Aug. 12, 2008

Rating: 0

I hope you decide to update this game at some point, a gradual difficulty level and better bullet/enemy patterns could make this a great game.

Dog Eat Dog

Play Dog Eat Dog

Aug. 11, 2008

Rating: 0

The collision detection needs work. Controlling the dog feels like being in one of those nightmares where you know you can move faster, but you're only able to run in slow motion and can see that the monster is going to get you way before you can do anything about it. The bad hit detection and the frustratingly sluggish movement ruins a game that has much potential otherwise - 2 stars.

Nano War

Play Nano War

Jul. 24, 2008

Rating: 0

kongregate api not tracking level completion past level 9

Cursor Attack 3

Play Cursor Attack 3

Jun. 18, 2008

Rating: 0

Decent game at first, but gets annoying fast. Don't rely on cheap tricks like making the ship invisible or makes it hard to control. It feels like you're making the player weaker the better they get. A good game should feel like it's rewarding you for playing more not punishing you by lessening the control you have over the game. I gave it a 3 because it's pretty polished. I would give it a 4 if you didn't rely on game mechanics that punished the player.

Streamline

Play Streamline

Jun. 13, 2008

Rating: 0

Really nice concept, but hideous graphics and music is not for everyone. Would be better to have a tutorial rather than instructions screen and better if the game started off easier and gradually got harder, with emphasis on gradually.

Ball Dodging Xtreme

Play Ball Dodging Xtreme

Jun. 11, 2008

Rating: 1

The graphics are simple but effective. The sound loop is too repetitive. The collision is definitely bugged. I give it a 2 for the too simple falling balls, the buggy gameplay and overly repetitive sound. I would give it a higher score if the collision worked and the balls had more interesting movement like bullet patterns from a shooting game.

Jubble:)

Play Jubble:)

Jun. 04, 2008

Rating: 0

Would be more interesting if the balls did something after you hit them. Graphics could use work. Gameplay was annoying - cheap tricks that punish you when you get a "powerup" are no fun. 2 for effort.

Hazard

Play Hazard

Jun. 04, 2008

Rating: 0

It shouldn't keep asking you to leave the game to play other ones while you're in the middle of playing. Music is a bit annoying. Graphics are dull. Controls are annoying. 2 for effort, otherwise a 1.

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