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Card Monsters

Play Card Monsters

Nov. 13, 2012

Rating: -9

to the developer: I finished twice (2 different days) the daily reward, but I didn't get my light crystal! Please fix it! (and if I can get them back...)

Card Monsters

Play Card Monsters

Oct. 14, 2012

Rating: -13

My Allies don't get all the xp that is said for each level :/ Why? I should get 93... I get 15 each...

Card Monsters

Play Card Monsters

Oct. 07, 2012

Rating: 5

This is too excruciating if you are buying booster only from mission rewards... I'm almost guaranteed to never find the 4/5 rares I'm actually interested in, among dozens and dozens of "irrelevant" ones. And, I cannot exchange cards of equal rarity for others! This should (still my opinion) be changed... al last "2 rare for a rare of your choice" or something like it. Even a "rare for a rare" won't be so unbalanced, when u only have mission rewards as tokens/gems thanks! Anyway, still, a very good game in its design, i'm just not pleased with the booster and mythic/common ration designs.

Card Monsters

Play Card Monsters

Oct. 07, 2012

Rating: -1

Let me first tell you that this game is really good. But... the ratio of the mythic/rare/uncommon/common cards is, in my opinion, veeery wrong. There are way more mythic and rare cards than commons (even more huge the difference if we consider only the Allies) but in the booster packs you get "obviously" only 1 rare, among "100" different possibilities that there are, and 4 comm/uncomm among the only "25" different possibilities.

Cardian

Play Cardian

Mar. 06, 2011

Rating: 0

Mass Paesant tactic for the win, the lag, and the tension. good money thanks to repair spell. finish level with more than 5:30 minutes left. use siege engines

The Great War of Prefectures

Play The Great War of Prefectures

Mar. 02, 2010

Rating: 0

Finished the game. indeed I would support the badge, but the game is kinda lacking in lot of aspects. Still enjoyable, probably not worthy the badges (but, ehy, one for finishing it is always nice) green giants!

CycloManiacs

Play CycloManiacs

Sep. 07, 2009

Rating: 0

nice

Perfect Balance

Play Perfect Balance

Feb. 23, 2009

Rating: 0

no seriously, level 34... it's frigging dandling since half an hour... and I tryed different configurations... and it just dandle for ages....

Perfect Balance

Play Perfect Balance

Feb. 23, 2009

Rating: 0

this game sucks and the "take a breath" thing is just BORING sometimes...

Pyro

Play Pyro

Jan. 02, 2009

Rating: 0

stupid stupid stupid pixel based game! c'mon. one pixel MAKE the difference. :( u can get the card, but all the badges? paaaaain!

Epic War 2

Play Epic War 2

Dec. 30, 2008

Rating: 0

speed up buttons and mute buttons rules, add them! :) (just speed up in this case)

Mud and Blood 2

Play Mud and Blood 2

Dec. 29, 2008

Rating: 0

c'mon with the mute button!!

Buggle Connect

Play Buggle Connect

Dec. 28, 2008

Rating: 0

253 against 4 (from beginning to the end) ya ya ya nothing GREAT indeed...

Buggle Connect

Play Buggle Connect

Dec. 26, 2008

Rating: 0

300 total point in a 3 player match. how bad is that?

Buggle Connect

Play Buggle Connect

Dec. 26, 2008

Rating: 0

the countdown is non-sense....

Sniper Assassin

Play Sniper Assassin

Sep. 28, 2008

Rating: 0

cocain factory n 2: there is a guard in the ground floor.

Excit

Play Excit

Sep. 15, 2008

Rating: 0

reminder for me: integration

The Necronomicon

Play The Necronomicon

Sep. 14, 2008

Rating: -1

ooooouuuw.... 15-21 challenges are all luck, terrible :/ but i get the badge since i'm a time waster loser. bad bad bad....

The Necronomicon

Play The Necronomicon

Aug. 30, 2008

Rating: 0

mute buttons are LIFE

Solar Chiefs

Play Solar Chiefs

Aug. 24, 2008

Rating: 0

dont understand the tower, seems like the first level one does 1000 damage and the 3rd level one the same basically... someone?

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