command system needs work. If I tell silo drones to attack the mother ship, and there is an enemy fighter near, the game will overide my command. However, if I repeatedly order it to attack, then the missiles will alternate between heading toward my target or the automatically-selected target
Also, the exploding beard attack. If you are happening to be attack at the exact time he is preparing to attack. You can't escape the attack. Since attack takes up a lot of valuable escaping time
funny game. but controls are insensitive, and dodging those laser attacks are impossible if you jump incorrectly and hit the platform instead landing on it 3/5
Yes the AI keeps healing itself and restoring its own focus even though its at max health and focus, and I'm at 0 focus unable to do anything.
I revise my rating to a 4/5
OK, the main problems with this game are the glitches, and also the stupid AI's I don't see why you can't control freindly units......
Like that medic kept on healing me even though it should have been restoring my focus......
it takes a classic RPG and distills it down to the core: the battle and the storyline...thus eliminated the most annoying part of RPG games... moving around a map and having WAY too many random battles.
Great game, storyline, and graphics. 5/5
The major issue with this game is, there is NO incentive to completing a map early, since gold is determined by number of enemies killed, not how fast your victory was.
This is completely luck based....and also, sometimes it won't let you move tiles around.....I would have won this level if It had let me temporarily relocate a tile to a restricted slot...................................................
Interesting concept, but doesn't seem to be strategy based (unless you actually get a ruler out and stuff) Too much dependence on guess and check. I feel like a brute force program playing this game.