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Drone Wars

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May. 24, 2008

Rating: 0

command system needs work. If I tell silo drones to attack the mother ship, and there is an enemy fighter near, the game will overide my command. However, if I repeatedly order it to attack, then the missiles will alternate between heading toward my target or the automatically-selected target

Drone Wars

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May. 23, 2008

Rating: 0

In fact, at 6 or so units, the game becomes unplayable.

Drone Wars

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May. 23, 2008

Rating: 0

Would be awesome if it weren't for teh major lag...

Castle Crashing "The Beard"

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May. 04, 2008

Rating: 0

Also, the exploding beard attack. If you are happening to be attack at the exact time he is preparing to attack. You can't escape the attack. Since attack takes up a lot of valuable escaping time

Castle Crashing "The Beard"

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May. 04, 2008

Rating: 0

funny game. but controls are insensitive, and dodging those laser attacks are impossible if you jump incorrectly and hit the platform instead landing on it 3/5

Sonny

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Apr. 27, 2008

Rating: 0

Yes the AI keeps healing itself and restoring its own focus even though its at max health and focus, and I'm at 0 focus unable to do anything. I revise my rating to a 4/5

Sonny

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Apr. 27, 2008

Rating: 0

OK, the main problems with this game are the glitches, and also the stupid AI's I don't see why you can't control freindly units...... Like that medic kept on healing me even though it should have been restoring my focus......

Sonny

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Apr. 26, 2008

Rating: 0

it takes a classic RPG and distills it down to the core: the battle and the storyline...thus eliminated the most annoying part of RPG games... moving around a map and having WAY too many random battles. Great game, storyline, and graphics. 5/5

Warlords: Call to Arms

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Apr. 24, 2008

Rating: 0

The major issue with this game is, there is NO incentive to completing a map early, since gold is determined by number of enemies killed, not how fast your victory was.

Warlords: Call to Arms

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Apr. 12, 2008

Rating: 0

get's REALLY repetitive

Ring Pass Not

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Apr. 06, 2008

Rating: 0

This is completely luck based....and also, sometimes it won't let you move tiles around.....I would have won this level if It had let me temporarily relocate a tile to a restricted slot...................................................

Max Mesiria Chp2 RPG

Play Max Mesiria Chp2 RPG

Apr. 05, 2008

Rating: 0

MAJOR bug: I erased a saved file, and my other saved file reset.

StarShine

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Apr. 05, 2008

Rating: 0

Interesting concept, but doesn't seem to be strategy based (unless you actually get a ruler out and stuff) Too much dependence on guess and check. I feel like a brute force program playing this game.

Triangles

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Apr. 03, 2008

Rating: 0

OMG so annoying

Army of Destruction

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Apr. 02, 2008

Rating: 0

head shots are impossible on this game you can't even see the unit's head......

Thing-Thing 3

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Apr. 02, 2008

Rating: 0

Yeah I died two times while trying to figure out how to insert the key

Kongai Launch

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Apr. 01, 2008

Rating: 0

It's april fools lol the only good thing released on april fools that I know of is gmail :)

Speck Oppression

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Mar. 31, 2008

Rating: 0

Lol this game is so luck-based. After setting up a possible configuration. I just let it sit for like 10 minutes and I finally beat the level.

Scribble!

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Mar. 30, 2008

Rating: 0

I can see where having a good mouse or a table PC would provide a distinct advantage to this game..........

Draw-Play 2

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Mar. 30, 2008

Rating: 0

collision detection needs improvement

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