Getting a "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings." error, even though I've played the game before and there weren't any problems until now. Weird.
In pro, exactly how are we supposed to know that the image is supposed to be at that exact angle? Most are obvious, but the violin is completely agains intuition. I've spent four minutes trying to delicately make it perfectly vertical, having NO idea that it was supposed to be at some weird artistic angle.
AAAAh this is so frustrating! Such an awesome game that I can't finish because when I click on the switch, Martin gets stuck in an infinite running cycle... I am not mentally strong enough to try for the third time to see if it will work this time. It's a shame because even though it's a short game, I really liked it and really wanted to finish it.
Other bugs I noticed are 'restart' and 'quit' buttons not working.
Sooooo... I'm not exactly sure what happened but I think I broke the game. I had a second window open to watch youtube, maybe that caused it. Suddenly after I won a fight, the characters didn't move any further and just stood there. I had to use the exit button. Everything seemed fine in the tavern, so I chose an adventure again. But instead of the characters appearing on the left, I got: empty board spazzing out, flashing the normal brown and some ghostly king of brownish white, with bones flying around; health showing 15; the values below health all showing 974 for everyone; shields at 90%. The flashing is probably very epilepsy-inductive, so watch out for that. I don't seem to have lost my save, so at least there's that.
I just killed the great Ancient Evil by having my 3 characters stand near each other and each time he killed two of them the third one would just help them up. Victory is a victory, but I can't help but think that that's not the way it's supposed to be done.
I think the character is moving too easily in air during falling- he's moving sideways to fast. If he's falling down high place, it's easy to miss the portal
The hardest thing is getting them to listen to you. Sometimes I had to wait waaay to long for them to get out of their houses, gather at gathering point and build more houses. When the other tribe was growing in power, my people were chilling at their houses... no idea why
It needs a map that shows you where the gold is. With all the gold flying around wherever it wants (it's really annoying), I'm not able to find it later and have to spend most of my fuel driving around and searching...
the more you've done in the game, the harder it is to play, because it just looks horrible- the characters are very slow, sometimes caught in mid air without a move for a few seconds during the zoom in. It's really ruining the fun when it's so slow
on the ninth one there were around 8 people on the screen, no way I could run away, and they have quite a large range, so I never know how close can I get to them without being hurt
so,he remembered moon lady until his death and even that he had a wife he preferred to run away with a green woman, which he met only once in his life?
After accepting the Time for a new Watch quest, I keep being stuck in walls, ceiling (clouds)... that's pretty annoying when I have to reset my elephant over and over again