It's possible to completely screw yourself in Rostef if you wait a second to see what that last button does. The stone doesn't reset when I die and now I have no way of getting that key.
I am TWO SECONDS in, and the first thing I see is a vaguely medieval hooker sticking her lace-clad ass and boobs out at me (simultaneously, which boggles the mind). And this is a knight.
Also, the ranger looks like a loli mage and the mage looks like a whore.
Look, I know you're going for the pretty anime fantasy look, but there's a fine line.
So some guy asked if I wanted to fight, then turned into a couple of "slugs" (caterpillars) and a "puma" (some horrifically ugly coyote). The difference in quality between the walking bits - which I can only assume were mostly rpg stock - and the fights is enormous. The walking controls kept sticking, so that I'd keep moving in one direction without being able to turn.
Apparently my game didn't save properly when I entered the ice town, and when the first monolith killed me, I got sent all the way back to halfway through the beach level. A pretty and diverting game, but simply too tedious to be worth it. Every fight takes forever, especially when it's just multiple waves of the same goons.
This is really an Adobe bug and not anything you could have reasonably foreseen, but when the game first forces the Adobe Flash settings window to come up, it's unclickable and won't let me start the game. I know other people have this problem with certain flash programs - not a lot, but maybe enough for you to consider taking away the unavoidable prompt? Was really looking forward to part 3.
"If I had any suggestion to the coding of this it would be to set a minimum distance that the enemy has to be from your ship in order to spawn. I was hit too many times by ships that would spawn exactly on top of me. It creates a feeling of "that's not fair"
This. It's not so much a challenge as a frustration when the enemy spawn number goes up and, no matter what your skill level, you're bound to get hit.
That button doesn't matter, you can still get the key through another path.