I got a floor that was literally the room I started in and two others. There were nice tennis shoes in one, and the switch to the next level in the other. +15 dodge is so rigged. FINAL STATS:
Equipment:
Head: Comfortable Bonnet of Science! (Disable +9)
Body: Sturdy Sundress of Excelsior! (Dodge +5, Health +6)
Hands: Supple Bracer of Distinction (Disable +5, Health +5)
Feet: Steel-toed Tennis Shoes of Excelsior! (Dodge +9)
Inventory:
Patented Health Tonics: 8
Disposable Tools: 56
Gold Collected:
5081
Level Reached: 25
Wonderful concept, horrible execution. The bullets are slow, you need to upgrade the main gun before it does damage, you need to invest lots of money to heal at a decent rate, you don't restart levels with drones or fighters out... broken mechanics.
Nice rock-paper-scissors dynamic. The fighting has a rock-paper-scissors dynamic, but if you still end up losing, you can avoid it and win in other ways
The trick to level 25 is keeping it in the middle of the screen. If it's too far on the right side of the screen, bounce it with the left edge of the paddle, and vice-versa. Sending it up and down is faster than sending it left and right.
If you want to help:
A) say everything in one comment so that people don't need to go through two pages to see all of them
B) say things that don't take more than a second to figure out
C) say things that are actually useful to the game. Your tips 3, 5, and 6 were useful. You repeated one of the tips, and everything else was either obvious or stupid.
For the chain gun and the shotgun at least, it's hugely noticeable when you buy the accuracy upgrades. The starting pistol is spot-on accurate though, waste of upgrade space.
I found the shotgun to be pretty useful. BTW, anybody know what the double-barrel for the shotgun or the slug-mode for the Gatling Gun does? I've noticed they're both some sort of kill-power increase, but I'm not sure how. Also, the Chainsaw Massacre badge isn't even registering the levels I make it to, let alone that I've passed level 24.