The only problem i really have is a small error with the targeting system on levels that loop back. Sometimes the tower won't detect a bloon as first because its going backwards, so it will get past my defense and kill me.
The game should have a gem chance:ore strength ratio so that later in the game you can't just mine poo to get 30 gems in a few seconds when it would take hours to get a single gem from a harder ore.
Great game. Very well made and could grow into something much bigger. A few suggestions i have are a way to make sequels so it will effect the public reaction, automatic objective completion so if an objective pops up and you already got that item or fulfilled that goal it will complete it and give you a new one, some sort of online mode that lets you complete with other player's companies, and more ways to affect the reaction and ratings of the game like the previously mentioned sequel system. It still seems to be a bit of a work in progress but it deserves a 5/5
Great game. Fitting music and very interesting puzzles. An original idea for a game that people actually want to play i find it a bit easy but it is a nice game. 5/5
Once you defeat a dragon use the egg the next dungeon and use hatch to get the drakeling If you use the drakeling long enough you get a drake and when you use drake long enough you get to use that dragon.
Amazing game but the missions seem like they need better explanations. one of the missions is to disembowel 10 gladiators but i'm not exactly sure what would count as disemboweled in this game so a quick explanation would be nice.
Sadly it's more like this http://www.youtube.com/watch?v=HQvZX_A1mkw