The game was so fun until i encountered the enemy with infinite health and damage :D Very nice job, but can you handle the numbers bigger than double max value for the user got so far? I would appreciate if you could.
As Shakarin toggle gravity is broken. Also disabling numbers literally stops gaining rebounds. Game ends so fast. Maybe you can add some level mechanism, add obstacles which will make it harder or easier. And add prestige to getting next level and earning some small upgrades. It's promising, add more diversity.
Calculation of the max value is wrong. When I can buy 20 of something on max selected, I switch to 10 and buy 10 levels. And requirement for the next 10 levels is much higher than my current money.
THERE IS A SERIOUS GAME-BREAKING BUG!!! I want to explain step by step. First you need to have at least two cities. Then you send people as scout or settler. After that switch to different city and wait. When scout returns it allocates that person to current city. Basically teleporting. BUT THERE IS AN IMPORTANT PART. You gain 8-12 people to gain food pool to survive a few seconds. After that when food is almost full, set all people idle and send all of them to scout. Then immediately switch to different city. Like first part, all scouts returns current city but this time people dies from starvation and population resets. Therefore you have extra people which does not require any food and you can do it several times. So you can have lots of people which does not require anything. I hope you see that and solve the problem.
The ones who has a pausing-hanging problem with flash player when it's inactive i put a link in description. And i will tell it shortly from here.
Go to C: → Windows (It may be called WinDir) → System 32 → Macromed → Flash
Then open mms.cfg with notepad and add
FullFramerateWhenInvisible=true
to a new line and it will be fixed.
Thanks for that feedback, this will be fixed next release