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Coinbox Hero

Play Coinbox Hero

May. 07, 2014

Rating: 1

Needs a mute way sooner.

Battle without End

Play Battle without End

Mar. 01, 2013

Rating: 8

Blacksmithing is ridiculously hard. I spent overnight as start-age-10 dwarf, with Blacksmithing 1 and the corresponding +luck title. Also, +luck items to every slot. And still, upgrading to level 8 is about 45%. I tested upgrading on a couple of to-sell legendaries and the best I got them to was level 10, with roughly half of them breaking before reaching 8. As a late joiner I missed the save-abuse and the pre-tune trinkets, upgrading items beyond the safe 7 just seems futile and thus also the hardest areas stay out of reach...

Surgeon Simulator 2013

Play Surgeon Simulator 2013

Feb. 01, 2013

Rating: 1

Mouse keeps going over the screen, making clicking impossible. Funny idea, but technical detail destroyed it.

SkullFace

Play SkullFace

Jan. 25, 2013

Rating: 10

The wall jumping requires an annoying amount of timing. Move against the wall while you jump and the jump turns back and fails. Move away from the wall split second too early and the dude drops from the wall and doesn't jump. Horrible.

Bubble Tanks Tower Defense 2

Play Bubble Tanks Tower Defense 2

Jan. 16, 2013

Rating: 5

Interesting game, but ridiculously easy. Area burst tower, range tower, firespeed tower and a single-target ghost-tower. All you need to beat any level on insane.

Microbe Kombat

Play Microbe Kombat

Sep. 22, 2012

Rating: 5

What an annoying game. Can't lose as enemy can't eat you. Hard to win as enemy gets immune after eating even a single dot. Combine the bad control and it's really hard to eat both enemies after split before they eat a dot, become immune and then you just idle and wait for it to split, hoping you don't doze past several splits, which doesn't really make it any harder, just longer. Never got past first level, 1/5.

Multitask 2

Play Multitask 2

Sep. 19, 2012

Rating: 15

So close to being a good game. But a few minor annoyances that destroyed the enjoyment for me. Challenge mode: Every time the difficulty changes, game pauses and forces you to press button. Interrupts the flow and just makes it annoying. End of the rounds: you have to press keyboard to end the game, wait an animation. Then press _mouse_ to start a round, and wait another animation. The delay is not long, but it's just long enough to be annoying, especially combined with moving hand from keyboard to mouse for this one click. Finally, the option for showing which keys work for each minigame (in challenge mode). You have to click it every time. And again, only works with a mouse in otherwise keyboard related game. The game itself looks cool and challenging, but the annoyances got me before I managed to learn it properly. I'll live without these badges, sorry.

Color Pic-a-Pix Light Vol 1

Play Color Pic-a-Pix Light Vol 1

Feb. 01, 2012

Rating: -2

Too many multi-solution levels, 2-5 had two places that could alternate, so 4 different solutions with all correct numbers, but only one of them was accepted. Not good.

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