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Battle without End

Play Battle without End

Feb. 21, 2013

Rating: 4

Found a new bug with the level up stats.. when you hover it says, x stats for next level.. but those are the stats of the level you just got... So it doesnt show the next level but the current levelup stats.. ie. It said stats at next age AP +6, but when i aged, i got +5, and the pop up said, stats at next age AP +5, but got 4, etc

Battle without End

Play Battle without End

Feb. 20, 2013

Rating: -3

i see a nice white square in the middle of the game window. How about some monster sprites / images :D. this game seems to have a lot of potential as an idle game.

bit Dungeon

Play bit Dungeon

Sep. 19, 2012

Rating: 4

great and fun game, I do however feel there should be a sort of reward upon death because there is no sense of reward when finishing a playthrough. So something like distributable stats based on your dungeon level (ie, you die on floor 3, you get 3 points to put into your stats at the beginning of a new game) and of course the stats carry over upon new death(s)

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 21, 2011

Rating: 10

can you somehow increase the exp gain, i'm at level 70 right now, but according to my quick calculation the exp raises about 12.5% every level. which would mean i need 410 million exp to get to 100. at 45 exp per tick, that would take more than a full year of 24/7 idle-ing. both target and factory dont really get good and fast exp for 30 levels of grinding.. also the high-low game needs a real deck of 52 playing cards. that way the 50 combo quest is doable. now its just so random its impossible to even get close to it.

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 19, 2011

Rating: 1

any tips for the high-low game, ive been trying for hours now to get a 50 combo, but i cant even top the 20 combo from the previous quest.

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 09, 2011

Rating: 3

Love the game so far, would be nice if there are flags next to locations when there is something to do there, for example a flag when the goldfish are done evolving into whales, or when your interest can be collected.

Developer response from saybox

It might be possible to add this, thanks :D

Space is Key

Play Space is Key

Mar. 31, 2011

Rating: -2

169 deaths on first try. nice game but not too overly hard

Demolition City

Play Demolition City

Aug. 05, 2009

Rating: 0

725.385 lol.. but the multi boom is bugged, and bombs dont dissapear.

Polygonal Fury

Play Polygonal Fury

Jun. 08, 2009

Rating: 0

and lost all progress due to crash after not listening to the warnings at the all gold bonus =.=

Polygonal Fury

Play Polygonal Fury

Jun. 08, 2009

Rating: 0

finished it at all gold :D

Hero's Arms

Play Hero's Arms

Apr. 11, 2009

Rating: 0

after the first boss goto the most right/down square and use the boomeraxe on a switch.

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Apr. 17, 2008

Rating: 0

badged please and a card while youre at it, 5/5 awespme game, love it

Thing-Thing 4

Play Thing-Thing 4

Apr. 05, 2008

Rating: 0

i miss another hard badge completing all ingame achievement, other than that 5/5 game.

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