fix the memory leak. i understand programming fixes is diificult when you dont know whats happening, i am a programmer too(not flash, c++). run some kind of debugger and figure out where the leak is and fix it. the game is slow as hell until you fix this glaring issue.
needs a better way to get crafting meterials. oncce you finish all the crafting quests there is no practical way to get meterials. best way would be to add them to the shop, like in the last game. crafting was better in crusade.
i attemped a full magic build and it worked fine until the last level. the boss has so much health i run out of spells when he is at half. magic is amazing at crowd control but against bosses it is complete shit. should of gone with attack build. needs stat reset.
when you evolve in to an upgrade you should have a choice whether to use the evolutiion. i evolved into laser and it destroyed the gaem. it was really fun but seriously, that is bs, i dont want to start over just because i though upgrading charge speed was a good idea. 1/5
at first fun but is almost instanly boring and repetetive, as each new enemy is exactly the same only with higher health and damage. it attempts to use a puzzel quest battle system without any of the things that made puzzle quest fun. like spells, and weapons, and enemise that arent boring.
5/5 already better than most games on kongregate. one thing, it go t really boring when your ally stopped saying stuff every day. you should definately add more dialogue, either every day or every other day. when the dialogue stops, so does the motivation to keep on playing.
bosses need a health bar. the boss flashing is ok, but they still need a health bar. spending 5 minutes shooting a boss not enjoyable without at least seeing its health go down.
lol at oly exedus, not only was swordfall kingdoms made after this game, they were made by the same auther. i am not sure if it is even possible to be more stupid then you are rigt now.
i love the game but it needs 2 things: a hard mode, and it needs to be longer. ii would rather all these chapters were bundled as one regular sized game.
the ghost nightmares deck is so powerful i changed my mark and sold all my cards to swithc to it. you make your mark time and get 20 darkness pendulums. you get 6 each of ghost of past, and nightmare. you also get 6 hourglasses, 2 procrastionations, and whatever weapon. to play you get out a ghost and nightmare it. you simply play night mare on ghosts whenever possible, and watch your opponents inability to draw, and lose 10 extra health per turn. also, use th hourglasses for the card advantage. win.
Don't worry, in the finished game there will be more dialogue and characters. Thanks :D