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| Warlords of Conquest |

Play | Warlords of Conquest |

Jun. 09, 2019

Rating: 0

I don't seem to able to unlock the banish spell by any means

Dungeoneers

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Nov. 28, 2018

Rating: 0

why are equipment roles so much worse? is it just bad luck?

Dungeoneers

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Nov. 24, 2018

Rating: 3

So the elf is interesting and powerful, maybe too powerful, but certainly very different from the swordsman. The dwarf on the other hand is boring and weak, and feels like a worse swordsman. Frenzy and uppercut are useless, charge is bad, and resilience is barely noticeable. Hunker and bellow look like they could be pretty strong, but overall he's missing much to make him play differently from the swordsman. At level one, the elf can take on situations the swordsman can't, and there is not any such situation for the dwarf.

Dungeoneers

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Nov. 22, 2018

Rating: 3

What is the point of different colored dragons? since every game is the same, regardless of color, you should increase the number of dragons faster. too few is too easy and I don't want to have to play easy mode 5 time just to unlock the next easiest mode.

Nova Centaurus

Play Nova Centaurus

Nov. 18, 2018

Rating: 1

infinite mode would be more fun if it didn't set you back to round 1 every time you die.

Choppy Orc

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Sep. 29, 2018

Rating: -2

Either I'm doing it wrong or level 15 requires incredibly perfect timing on an axe recall+throw that seems impossible to actually pull off.

Stop the Darkness

Play Stop the Darkness

Sep. 28, 2018

Rating: -1

the expansion is easy, though stressful a few times. There is not much strategy, because there is no indication of what upgrading things will actually accomplish in the long term. In the short term it gives a tiny ammount extra resources, but it more importantly unlucks more building options seemingly at random. Fortunately the game is balnced well enough that if you balance wood vs stone and grab magic/research when you can, its easy to plan ahead well enough to push the darkness back, even if you have no idea what you're doing in the mean time.

| Warlords of Conquest |

Play | Warlords of Conquest |

Jul. 21, 2018

Rating: 0

Also the unit specials dont work even once they are purchased

Developer response from mp630

thanks for the report, its been fixed.

| Warlords of Conquest |

Play | Warlords of Conquest |

Jul. 21, 2018

Rating: 1

Well its working, but AFAICT the update literally only made the game worse. Now all of the stalemate breakers are unavailable without grinding. Don't know why you would make an update like this. WIthout the ability to break stalemates, even the first ccampaign level can't be beat, the opponent just hangs on to the last two territories forever. Witch does nothing.

Developer response from mp630

This should have been addressed with the new 3.03 update just now, with the ai magic limit and the open assassin. Let me know what you think...

| Warlords of Conquest |

Play | Warlords of Conquest |

Jul. 20, 2018

Rating: 1

new update is pretty much nonfunctional... I try to play campaign and it creates a game with 3 AIs and no player.

Developer response from mp630

thanks for the report it is now fixed. Thought I fixed that last night but I must have forgot to publish it. 3.01 is up

Alexander: Dawn of an Empire

Play Alexander: Dawn of an Empire

Jun. 05, 2018

Rating: 2

Holy crap! 5 years son of zeus, no lost battles, no lost territory.

Alexander: Dawn of an Empire

Play Alexander: Dawn of an Empire

May. 29, 2018

Rating: 1

Never mind. 5.75 years son of Zeus.

Alexander: Dawn of an Empire

Play Alexander: Dawn of an Empire

May. 06, 2018

Rating: 1

6.75 years son of zeus is the best I can do

Deep Space Boss

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Mar. 15, 2018

Rating: 1

getting an upgrade when there are none left crashes the game

Two Powers 2

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Feb. 25, 2018

Rating: 5

today I figured out spies in enemy territory will actually start rebellions, and can be effectively used as a long range attack over the course of several turns. Even a powerful enemy has no way to deal with you starting rebellion in their highest income places, or in wherever they want to use to launch attacks. This strategy seems very important, and is one of the reasons a skilled player should never lose even on hard mode. However, I cant find anywhere it actually states it works like this in game, which is sort of weird.

| Warlords of Conquest |

Play | Warlords of Conquest |

Sep. 09, 2017

Rating: -1

Ais buy horses even when they dont need them and cant place them.

Developer response from mp630

fixed, thanks

| Warlords of Conquest |

Play | Warlords of Conquest |

Sep. 07, 2017

Rating: -1

During a trading round, where I was offering trades, I was for some reason offering trades as one of the NPCs, and was able to give myself all of their resources.

Developer response from mp630

Fixed, thanks

| Warlords of Conquest |

Play | Warlords of Conquest |

Sep. 03, 2017

Rating: -1

I got the message our dragon killed the opponents dragon but no dragon died.

Developer response from mp630

This has been fixed. Thanks for the report

Stwalt

Play Stwalt

Dec. 16, 2016

Rating: 2

How do I get the captured hermit to cure my ailments?

50 years (graphical)

Play 50 years (graphical)

Sep. 08, 2015

Rating: 1

The new wood rules make winning on hard with the french not ludicrously difficult. Does still seem to require some luck early on though, before the first unicorn. Sinister forest was never worth fighting before, and now its just a joke. Why fight for something so miniscule?

Developer response from e_cha

Yeah, I will fix the reward.

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