you should attempt to make an answer checker that allows for more leniency. in certain parts of the game you could make it not care whether the player uses ++, +=1, or = variable + 1.
Easy and normal mode are meant to exploring the game. The computer acts very random. Whereas on Hard and Very Hard mode you will find the real challenge from the computer. computer referred for the opponents. :)
Thanks for your feedback.
there is a graghical bug. sometimes when a creature moves forward to attack it doesnt move back, and sometimes moves all the way into the enemies slots. this is incredibly confusing and annoyinh. please fix.
one big issue is that ground assaults are worthless, since supply heads are the only thing that matters. i won without ever playing a single one. the card that disables enemy supply heads, and air strikes are both really powerful, and make ground assaults worthless.
it should mark the locations of keys you havent picked up but have discovered on the map. i cant remember them all, and i dont want to have to search every area again.
Easy and normal mode are meant to exploring the game. The computer acts very random. Whereas on Hard and Very Hard mode you will find the real challenge from the computer. computer referred for the opponents. :) Thanks for your feedback.