The potential is mind-boggling. How about a campaign mode with hand crafted harder and harder maps? Adding new ways of winning (great forest fire of 666 wood?) Different sized maps (or even different shapes?)
Some great potential here! I love the simplicity of governing (reminds of MoO). Unfortunately, there's almost no replayability: is every event the same in every game (and at the same time)? Oh, and perhaps the game is too easy - I've won with Greece on Medium (t.119) as my second game (first quit after defeated by Persia) and as Sparta on Hard (t. 98) as the third. Still 5/5. (Add some randomness, and you may have a hit on your hands).
Regarding the community levels - please allow two scores: difficulty and fun. It seems that some puzzles are downvoted just because they're quite hard.
This game receives my prestigious Worst Game of the Year Award: crappy interface, almost nonexistant strategy, stupid energy system and annoying sounds. Well done!
lvl. 12 -> needs a cellphone (or most keypads that start with 1); each 6-digit block is separate; lvl. 14 -> don't think about Roman numerals or counting the alphabet, also its (almost) only doable on the computer screen
Why is the hard badge almost equal to the medium one? The hardest thing to do is win the last lvl and after that you get the Veyron which demolishes other cars making winning trivial.
Ahah glad you catched that reference!