We just released 1.6.3. Auto-Raid-Mode should work like it worked before. You need to do the raids manually once, than the raid-mode works after a soft-reset :)
Got quest to reignite the seal but i have done it already and can't complete it now! Also i wish rejuvenation would stack, having 4 skillbook result in 1 heal at the first target hit is frustrating (and underpowered).
Merchant spawned 2 longer buff duration items, as the second is useless i guess it is a bug. Also new patch reseted merchant items. Last but not least i think there is a bug with how extra stats at next level are calculated, when i am level 50 i should have +120 hp at warriors etc for the next level (51) but the description says 30. I get the expected amount and not what the description says. Very good job with the game, glad it is back!
Yup there's currently a bug where the merchant keeps spawning repeat items of the Ancient Wisdom upgrades if you haven't bought or unlocked them yet. Will be fixed. Also will investigate that leveling bug. Also, weird to hear about that merchant item reset. That should basically just not happen. The next time you observe it, could you open the dev console (f12) and see if it shows any red errors?
Would be nice to revive at an easier area when we die and not the latest one. Changing one item could mean you simply die at the new level and there is no way to progress.
Octacore amd processor at 4+Ghz, SSD disk, 50mbps connection. Takes 5-6 seconds to open Windows and 2 minutes (full of PC freezes) to open your game! Laughable.
You already tried this game two more times and it still has the same issues. 1) There is no point or goal in the game. 2) Some spells are worse dps with 10 times higher base cost (like ice block compared to triple reaper). 3) Spell upgrade costs and talents are still imbalanced. I appreciate the work but... add something new or just upgrade the old versions until you get a better idea.
Multiplier goes from x4 to x8, cost to upgrade goes from 1.000.000.000 to 1.000.000.000.000.000.000. balanced.. not :) Even if you manage to get another recipe it still takes a few hundred more times to progress after 3-4 level ups.
Hard def is broken... Enemy has 88 highest damage. I have 28 hard and 59 soft DEF. Highest damage (without crit) should be (88*0,72)-59=4. I get hit for 14 to 19 every hit. Fix it please,makes bying defensive items useless...
Seems like the new combat loop broke the way offline combat works. Now when the game is at the background an you return instead of having farmed for X time the combat goes at "fast forward" for ages. Just try to let the game run in endless dungeon for 15 minutes while you re working at another tab and you ll see what i mean. 100% reproducable for me.
We just released 1.6.3. Auto-Raid-Mode should work like it worked before. You need to do the raids manually once, than the raid-mode works after a soft-reset :)