This is the Best Inkagame adventure ever!! No bloody gore, no death scenes, well that seems more like real life. Of course the Message at the end was very good. The first time game that has changed my thoughts from selfish to generous!! :)
walkthrough 6 of 6
• The tree door is now open. Get inside.
• Use the lighter in inventory on the dynamite to ignite it.
• Try to go across the bridge and, as soon as the eagle starts flying to grab you, click on the lit dynamite to roast it.
• Take the chicken (eagle is called that now).
• Go forward.
• ‘Grab’ the bottle and use it on the chicken.
• Give the shrinking chicken to the dog.
• Take the sword and go forward.
• Go forward towards the Queen’s castle.
• As soon as you’re facing the queen’s guards, use one of the twins on them to get rid of them.
• Go forward.
• Put the catapult on the right end of the scene; click on it for you to sit on, use the sword to cut the rope.
• Go through the final cutscenes… congrats!!
walkthrough 5 of 6
• Finally, use the roulette to visit the Crazy Hare.
• Take the butter from the left end of the table.
• Talk to Madhatter and ask him what time it is to know how to go where the Time Master’s.
• Talk to him again and ask what are they celebrating, so you can put the cake on the table (in front of the hare) as a No Birthday present.
• Talk to Madhatter for a third time to make him switch seats.
• Sit on the former (and now empty) Hatter’s chair to teleport to the Time Realm.
• Talk to any of the flowers – you need a secret password.
• Combine the stolen vowels with the paper, ‘grab’ it and use it on the flowers.
• Go through the entrance.
• Talk to Time Master to ask why he’s mad - he’ll calm down.
• Talk to him again and ask him to move the time at 5pm - he’s rusty.
• Use the butter on him.
• Go all the way back to the tree where Cheshire was.
walkthrough 4 of 6
• Give the bill to the dodo, so you can use the roulette.
• Click on the roulette where the Fake Turtle and go on the path behind the roulette (to go where this is set on).
• Talk to the Fake Turtle to know why he is sad and help him by giving the yellow piece of mushroom stem.
• Talk to him again to ask for his help and get the dynamite.
• Take also the catapult from the right and go back.
• Use the roulette again to visit Tweedledum and Tweedledee; go there (by the path behind again).
• Talk to them and ask to join you in this adventure.
• Take both twins with you before leaving this scene.
• Use the roulette once more and visit Humpty Dumpty.
• Talk to him (if you like) and use the ball on him to make him drop the bag; take it.
• Click on the bag in inventory to open it; now you have some stolen vowels.
• Leave this scene.
walkthrough 3 of 6
• Take some pepper from behind the dodo-businessman.
• Go back.
• Click on the carrot hanging by the left of the door and enter the rabbit’s house.
• Take the lighter next to the lamp and the cake from the coffee table.
• Click on the red button on the elevator’s door and enter to go upstairs.
• Use some pepper on the drawer that holds a secret to make him sneeze (this will make you grow bigger).
• Take the ball in the chimney… and Billy the Lizard will show up.
• Use the piece of red mushroom on Obama’s mouth. If you don’t have the mushroom, you’ll have to go back as Billy to get it.
• Take the second paper from the left and use the elevator again.
• Go out the house and go forward two times.
• Talk to Cheshire Cat to know how to find the Queen of Hearts.
• Try to open the door on the tree and Cheshire will tell that the door opens only at 5pm, but it’s always 6pm in Wonderland, so you’ll have to fix that.
• Go back.
walkthrough 2 of 6
• Jump on the trampoline and choose the golden horseshoe while you fall.
• Go forward.
• Use the horseshoe on the table and take the tiny key in return.
• Use the tiny key on the tiny door.
• LOOK inside the tiny door and get the bottle; go back.
• Click on the bottle in inventory and select ‘Drink.’
• Enter the tiny door.
• Take the mushroom and go forward.
• ‘Grab’ the bottle and use it on the mushroom to have a shrinking mushroom.
• Put the shrinking mushroom on the ground, a little to the left of the big one.
• Talk to the Caterpillar to know how to get back to normal size.
• Take a piece of red mushroom and a (yellow) piece of the mushroom stem.
• ‘Eat’ the red mushroom.
• Take another piece of it and go forward.
• Take the bill from the bottom left corner of the small wall surrounding the rabbit’s house.
• Go forward.
walkthrough 1 of 2
• Talk to the rabbit, follow him and click on the hole to make Obama fall into Wonderland.
• Pick the airhorn while he falls down.
• Go forward.
• Talk to the left lock and get no answer.
• Talk to the right one and get no help.
• Use the airhorn on the left lock to wake him up and talk to him and there will be a little door behind and a table in front of you.
• Talk to the right lock to know how the table works.
• Go back.
• Jump on the trampoline and choose the golden horseshoe while you fall.
• Go forward.
• Take some pepper from behind the dodo-businessman.
• Go back.
it does not work on any site.if you want to play you can play it on friv.com in night if you cant find it there will be crecent moon on top right click it and you will find it in center
Thank you very much. I'm glad you enjoyed it.