i think the selling system for cards should be: common: 100, uncommon: 250, rare: 500, purple: 1000, selling cards at 10, 25, and 100 is mostly a waste of time and cards
i love these kinds of games, peeking every individual action gets tiring, it would be nice to have an equipment system to make it more interesting, a larger skill tree would be apreciated, looking forward to a chapter 2 5/5, good luck
wow this is so different then all of your other games, i love it though, im addictid, the clicking is a bit tedious once you get to 15, and also all the stunning from the missles and spikes but it makes it fun and more difficult, i hope for more of your great games 5/5
i like the concept, still difficult, once you get farther and you have a devistating loss it is very difficult to recover from, try and balance it out some, very good start 4/5
the difficulty jumped increadibly from round 19 to round 20, i understand its the last round but balance it, needs more upgrades, recharge was way slow, some of the enemies were a bit overpowered, i like the concept, great start, 3/5
good concept but unless you have a really good computer this game is garbage, if it wouldnt lag so bad then i would probly love it but my computer is old
i think the achievment system is down, ive noticed that everything is very slow, they must be having problems, i havent gotten mine yet either and i got 13000 points and a spin speed of 800
amazing game 5/5, but i think that the upgrade jump from 250 to 1000 is a but far, maybe put it at 500 and the last one at 1000 or 1500, other then that this is one of the best racing games ive played on the computer