@Fabdlnltc, I followed your steps after getting the hard mode badges, but once continuing from level 9, trying to start the mission requires the "upgrade to premium" which just opens the Kreds purchase, didn't seem to trigger badges. Maybe I missed a step?
Any recommendations to get a draw? that badge gunna take me longer than 1k kills. I've gotten draw on battle mode but it didn't count for some reason... suggestions?
UPDATE: Still at level 12, built about half way to level 13, and acquired over 10.1OC. Now I do see the Galileo purchase button on the tower in plain sight! Not sure if it was triggered by building to ~12.5level, or by a money threshold. Max out that helicopter and sell your stones after each helicopter trip for great money gains. :)
I've gotten level 12, unlocked the Caravanserai thing, but still see no place for the science unlock which is supposedly lvl 11...did this change at some point to be a higher level? Did not see any unlock at all for level 11.
"Shock and Awe – Kill 2 monsters with one bolt scroll" So now there's premium-only content included in the badge requirements? Is there a way to use Bolt Scrolls without spending money that I've missed?
To anyone who has or is approaching the Impossible badge Arena score of 6000, what level are you working with, so the rest of us can gauge how long we're grinding this game for? I'm level 32 and only about 1000-1100 Arena score at this point.
Thanks. The tutorial is a tricky thing for developers. The game is played by different people and we try to find a balance between useful information and wasted time.
Worst part of the new badges is I have been playing fairly regularly and using up at least my full 189 energy daily, for like a year an I'm still only level 84. How in the world do people get to 140 unless they dump real money into this?
Actually got the badges back in June, but found myself replaying today for the daily badge - played all the way through it again, fun little incremental RPG :)
3-x at that 80-85% range is where I'm consistently failing... actually really enjoy this game despite disliking most music-based games and disliking the dual-ball mechanic in general. :)
You know, I kinda hated this game. Super frustrated when my progress got deleted a few months back. As a badge hunter I knew I'd eventually have to come back for that hard badge. But after some frustration the last couple days I finally beat that level 21 (holy cow some of those spots were tricky, thanks for the frequent checkpoints developer!). I revised my rating to 5 stars because as a platform game with a unique mechanic, not many games get me so invested in succeeding. Thanks Wix Games, GG.
I genuinely enjoyed the difficulty. As a platform game, it is pretty tough, and the various mechanics were each a challenge in their own way. I usually can't wait to get through the single-badge games on Kong because most of them are a simple platform games with 20 levels, 18 of which are super easy and the last two you need a walkthrough or a lot of patience to figure out haha. But this one, I stumbled around and never ended up at dead ends having to retrace my steps, and the semi-frequent checkpoints made those few big screw-ups less frustrating. No idea what the storyline really was though haha.
Good Game, thank you!
for those who want the badge, you can complete the game on any difficulty. After a bunch of failed attempts at final boss on normal (I sped through the last few areas of the game under-leveled), I switched to zero difficulty and still get the badge.
Should I be entertained by simple ever-increasing numbers, missing plot stories in Boss mode? No!
Should diminishing returns on all my time investments deter me from playing this game? Yes!
Then why in the world have I rated this 5 star, added to my favourites, and track it like it's a million dollar stock investment? What's entertaining about it?
How can it even be called an idle game when I spend more time on it than any other non-idle game?!
No Clue, but it's super fun for some reason!
5/5, would play again if it ever ended!
Update:
Got the badge - level 21 is the only really annoying level.
My tip is similar to another - separate all the pieces and the end result should resemble a long spiral-shape with the red ribbon completely unbroken from end-to-end.
I've revised my rating up to 4 star because that level aside, it was a good game just needs the level select menu and level display.
Raising the rating to 6000 is quite difficult, not everyone will be able to achieve this.