For my update, I used the SiEffectDistortion SiON effector, which isn't available in the SiON v0.6.1 currently available on wonderfl, so I haven't updated the wonderfl code with my update yet, since it won't compile. That probably also explains why wonderfl's version sounds different from kongregate's one. Once wonderfl updates its SiON package, I'll update my code too.
Please give your comments! I understand that it isn't exactly straightforward on what you are supposed to do in the game, so I'll add the text instructions into the game in an upcoming update. Are there any other problems you face? Any suggestions, criticisms? Post them here! Thanks ^_^