Games Achievements My Kong Sign In

Exodiah's Comments

Comment

Silent Runner

Play Silent Runner

May. 18, 2014

Rating: 0

Oh, torpedo count limit, torpedo speed/power, submarine types (old diesel-battery to full nuclear), battery life, oxygen limit might be good too. And stop the blinking red hulls underwater - they reduce the need to use the sonar or periscope to aim.

Silent Runner

Play Silent Runner

May. 18, 2014

Rating: 0

Ok, since that the preference is a bit more arcade, having upgrades would be nice too. Upgrades such as type of torpedos (dumb, acoustic passive, acoustic active, decoys, battery, steam), hull (increasing max depth range), passive sonar range, hull coating (increasing stealth), submarine type (no. of tubes), would be nice... Enemy types can increase, and instead of a 1-hit death, a lifebar would be good. Its abit like ace-combat is to a true flight simulator.

Mighty Knight

Play Mighty Knight

May. 17, 2014

Rating: -1

STOP running and start hitting!

Deep Sea Terror

Play Deep Sea Terror

May. 16, 2014

Rating: 2

Not loading....

The Last Stand 2

Play The Last Stand 2

May. 16, 2014

Rating: 1

Agree. The retry button is close to useless.

Decision:Medieval

Play Decision:Medieval

May. 15, 2014

Rating: 0

After getting a master to a tavern, go to the workshop and unlock the master before proceeding to a new area. Else, you will need to go back and patrol the area again to unlock the master.

Astrox

Play Astrox

Apr. 18, 2014

Rating: -1

Turning rate of capital ships needs to be seriously nerfed... They are turning too fast.

Astrox

Play Astrox

Apr. 13, 2014

Rating: 1

Feels like the X3 series...

How Dare You

Play How Dare You

Apr. 07, 2014

Rating: 0

Rush gets disrupted when area changes...

Magnetized

Play Magnetized

May. 02, 2013

Rating: 1

And I like the ending philosophy --> "RAGEQUIT... nvm. I'll just carry on. ... ARGHHHHH.... (repeat)"

Magnetized

Play Magnetized

May. 02, 2013

Rating: 1

L60 was very tough. Really.

Word Shuffler

Play Word Shuffler

Mar. 21, 2013

Rating: 0

Needs mute button.

Easter Puzzle

Play Easter Puzzle

Mar. 21, 2013

Rating: 0

Becomes a little repetitive after a while. No matter how the path twists, it is essentially a straight path. Probably can add difficulty such as adding splits in the paths, and maybe even a slight story line.

The Grinns Tale

Play The Grinns Tale

Feb. 22, 2013

Rating: -2

Just an idea: how about a market to trade between wood and metals?

Folds -- Origami Game

Play Folds -- Origami Game

Feb. 20, 2013

Rating: 5

To those who need a guide, here's a link: http://zombiegameswalkthrough.blogspot.sg/2013/01/folds-origami-game-walkthrough.html

rocket 1.3

Play rocket 1.3

Jan. 29, 2013

Rating: 1

Ok gameplay, but otherwise relatively uninteresting. Can be further improved for more variety: 1. physics modelling (e.g. ballistics), 2. graphics which are abit dull (e.g. rocket details, explosion, rocket exhaust), 3. zooming out (rocket should be about a fifth of the screen height or less), 4. inclusion of wind and solar (space) wind, which blow sideways 5. permitting controls with keys A and D instead of arrows only 6. a greater variety of collectibles, bonuses and upgrades. 7. individual component upgrades (as suggested by blondon) 8. having "crash" obstacles 9. in-game medals/achievements

Frantic 3

Play Frantic 3

Jan. 26, 2013

Rating: 0

Bug: You can buy a weapon in the 5th non-highlighted weapon slot of Tactician.

Nano Kingdoms 2 - Joker's Revenge

Play Nano Kingdoms 2 - Joker's Revenge

Jan. 24, 2013

Rating: 0

Bug: Unit spawns at the most bottom of the screen. Then walks to the enemy castle and back without attacking any enemy, even when defending. Only happens to giants.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate