Great game, but while some people are able to look and keep the word in mind, it's harder for non english native speaker. We just have to type with out looking at the keyboard.
I'm in my third year of IT studies, a big geek and I'm still unable to do that ... Damn it :(
Dat troll ... Got to 29,992 score. Then I got like fisted by the army of bosses (gotta reach 30k before or shoot the little minions here and there to reach 30k) x)
BTW, 2 ninjas, 2 cats FTW. Rush candy upgrade then attack, power, speed, health and finally magnet. Easy win.
Wanna get a lot of cash easily at the beginning of the game?
Push down and right arrow, get your machine out of the base and push these keys again. Make sure your machine don't fall. You will make a looooooooong journey to ... nowhere to the est. Since you won't damage your cargo, you'll get *2 money. The longer you wait, the richer you get.
Then here comes the most important steps :
Do something else
????
Land your machine for good
Profit !
Lol, you should write "Platinium medal" on platinium rewards from challenges : it got me quite some time to realize I had platinium medal for the second mission and ended up trying to beat my score of 3k countless times for nothing.
Great game anyway.
You devs are such cheater ...
How could you get highscores on every level since you needed to beat your own high score to unlock some of the modes?
Ok, troll mode off.
Why don't we get "dev+" when we have a score equal to Dev's High" while we do get "15+" when we reach 15? that got me pissed at some point when I needed to unlock the mode where you need 5 dev+ x)
Anyway, really brilliant ways to readapt our beloved snake game, exploiting more than just intelligence and reflexes but also memory and making us develop brand new strategies depending on modes. Congratulation on this.
PS : Death Adder was a pain x)
So boring, why making the "walls" so big so we can't draw good lines? With the poor space we have left, it makes the game so slow, waiting for the suggar to stack so it will end up going downward. Plus no speed up button, just made me open the game 3 times every 15 minutes to make a move (or commenting while waiting for suggar to stack). Really, the game's idea is great but the level design plus the speed of the game make it so boring ...
Bullshit : there's no "fly" command while it's obvious that they actually can fly :
Dig a hole, then make a bridge over that hole then dig two holes next to the first one, your bridge dibble is now flying
Beside, pause the game while one dibble is in the air, he turn is head toward you but he doesn't fall !
Okay, I'm done saying bullshits, good lemmings-like game, 4/5
Cleanse Warlock effect is broken
Well, I think it worked when I started playing but it doesn't work for me anymore, i don't know why and it's now almost impossible to get past 2 holy tower and 1 nuclear thingy while keeping my units alive for 35 raids ...
Unbalanced game, we encounter foes with 40HP for too long and then suddenly two dungeon were foes have 300HP but still hit like 8 damage but right after those, 500HP 5 monsters that hit for 20 points ...
Best team I ever tried is Shielder + Paladin. Almost unkillable but some battle might be kinda boring.
Bard are fine, nice buffs, quite good magic skill ...
Shielders are truly awesome but not powerful before reaching level 8
Shamans ... Fine healers and damage dealer ... except for boss battle. The last 2v2 battle is a pain in the ass with them.
Mages ... Didn't tried ... Should give it a try, they seem powerful.
Paladins are godlikes unit with the MP restoring aura. Truly reliable.
Rogues ... Sadly, they are low on hit points ... Great debuff but that's not enough on some bosses fights.
Warriors ... Loled as mine was weaker than my bard ... Quite laughable don't you think so?
PS: The last 2v2 Title Battle (the one with a warrior and a priestess that you can see at the beginning of the game) is the worst battle ... They have healings, buffs, awesome fire power, stunning skills and sleep.Couldn't beat them with some combinations of characters even with a full lv4 stuff. + if whatever
1/ Pet under powored
2/ Monsters don't drop healing potions
3/ Quests take forever
4/ Level upping is too slow
5/ to much time to hatch an egg
6/ Castaway Feather's cost to much
7/ We should be able to walk on items
8/ No Hotkey (pet control / skill / item)
9/ We don't earn enough money
10/ Difficulty issues (Castaway's forest was hard as hell for exemple)
11/ Trees are blocking the view all the time
12/ Item slots issues
13/ No auto saves
Really, I don't even know why I played this game after Castaway's Beach ...
Thumbs up if ... You know what I mean ...
Loved the concept but sometimes, we'd like shortcuts so we could morph faster (especially on level 28, it's difficult to click the last item in time :p
It's just an indicator for what you need to unlock various modes, passage needs 15 or more while and dev related ones you need to beat my dev score.