Now it will be good to have 'earn less fame' feature. for example I have 15/22 fame and want to make 21/22 to farm one more time, but money increases too quickly and I miss the chance
I found a formula for an efficient gameplay. (not for beginners) - make Amp level 8000 of any ball. Let's say ball 4^5 has level 8000. - Level up ball 4^5 until level 8170. - Level up ball 2^5 to 9000, and then to 9170. - Level up ball 6^4 to 10000, and then to 10070. - make(improve) ball 5^5, buy other upgrades using '10%' button, level up it to 8000, and then 8170. - Repeat these steps with ball number +1. (6+1=1) - This helps to reduce gap between big multipliers. - This method can be improved if you find better numbers than 8170, 9170 and 10070.
I didn't realize until third play that I can rotate the blocks. When placing square or L, sometimes click - down - right doesn't work. I think the flashing row is counted as another block.
amazing concept! 5/5. I reached x1.9, and I want to believe that the reason why I can't go to x2.0 is lag. to reduce lag, disabling that random coloring, not displaying the equalizer and not bouncing the screen would be great. Needs more levels, and I want to go to any multipliers I cleared previously.
hat prices inflates too much. (bug?) if I refresh, the prices go back to normal. // how to get a rank: reach level 1000 on one of your jobs and click one more time to rebirth(?). getting a rank will make that job level 1 so be careful
I got 156 stars but I didn't got 'collect all stars' and 'complete all levels in normal mode' badges. 'collect all stars' progress is 156/156, and 'complete all levels in normal mode' progress is 13/16.
Looking into it!