the update is great but i have a suggestion, at high stakes rank make the players to see opponent with basic light/skin AND make it to NOT leave "hints/recap" on match history window.
Keeping your light/skin was actually intentional - the original version DID default them, but this was disabled in order to let players have the choice themselves. You can keep your skin on to try and build a level of trust/psych someone out with flashing red lights.. or, you can go and manually set yourself to default (or another skin) before entering the High Stakes queue :)
i have some ideas to balance the game and making it more funny. About the standings let's make them to have a 25% chance to give the WRONG information to the players, set the matchmaking to be able to get opponents from ±2 tiers range and hide the opponent name for anything isn't a t15 game, also try to add something to give players more reasons to steal.
Hey, sorry to hear about the framerate woes - a lot of work has been done towards optimising the title for WebGL, but we're still far from the polish we could apply back in the old WebPlayer days. I'll be continuing to work on both general performance, alongside optimisation options for all devices going forward.
this game needs a fix to make it more strategical, the standing is decided by a single number instead of from the last action performed, if you steal it goes -1, if you split it goes +1 and if you lose it reset to zero. Once the opponent is found you will see it's standing number. So the game will be more strategical and fun.
game crashed (probably cause of a memory leak). after the crash i'm unable even to farm wave 0, it's kinda feels like the game mantained the saved speed multiplier but the turrets don't making units just too fast.
Fix idea number 1: reduce the respec technology free (cause if speed is removed inbetween games MAYBE the game will fix itself)
Fix idea number 2: fix your code making a saved settings reset on main menu launch.
Keeping your light/skin was actually intentional - the original version DID default them, but this was disabled in order to let players have the choice themselves. You can keep your skin on to try and build a level of trust/psych someone out with flashing red lights.. or, you can go and manually set yourself to default (or another skin) before entering the High Stakes queue :)