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falconbridge's Comments

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VortexWars

Play VortexWars

Jul. 28, 2011

Rating: 4

Setagethert, I did consider that... that would make a draw inevitable if someone with more than 8 spot hid behind a choke point, no matter how many land his opponent has. Why not simply add an attomatic win to the strongest player if the territory possesion stays the same for more than 4 turns (or any other number)? Alternatively, you could make a game mode not totaly deterministic but very near deterministic, whith dice role having a very low impact on the outcome. (this uncertainty would affect much more in 7v8 battle since it's only about 12% different whereas in 1v2 it wouldn't affect much since the diffence is bigger...)

VortexWars

Play VortexWars

Jul. 28, 2011

Rating: 7

good game... here are a few improvmentI can think of; -Add ingame support for team (so your ally doesn't count as border.) +1 to the allready mentionned idea of adding abilities for races. as they are now, races are useless unless bought. -add a " deterministic" mode of combat (like attrition but without the dice roll, making the outcome totaly predictible) - I don't know if it's allready the case (I think it isn't yet), but the attacking troops count should be 1 less than the number of troop on the attacking tile... since 1 is always left behind... this would make position holding easier, since an 8 would have to be busted by a 7... - make warparound map... going far left would make you end up on the right side of the map... -or add warpgate tiles.... these tile would exist in multiple point of the map, but still exist as one tile... whatever appens to it happens to all copy of this tile. -add custom map generation! please. thank you for reading all my post.

Utopia Kingdoms

Play Utopia Kingdoms

May. 12, 2011

Rating: 203

This game has some annoying bugs and major refreshment issue. The artwork isn't race specifique (appart from you're image in one corner), so you'll end up with a picture of a human swordsmen istead of an orc. And this games gives far too much advantage to paying members (up to twice the rescources production, and some exclusive game mecanics like being made aware of incomming raid or like the hiring of a dragon to kill your enemi's villager ), you cann't stay competitive unless you pay. VERY disapointing

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