very easy...maybe i think outside the duck...but i finished the whole thing in like 7 minutes. the only one that stalled me was tic tac toe and only cause i had to play it twice. kind of easy for my tast but good production so i give it a 3/5
i dont get the scoring, testing it out, i played only 55 notes of the first song and then let myself die...A- ...55 notes out of 357 and i got an A-???
how the heck is it, i can only miss one note and score 90% perfects and get an A- and then play, miss one note, give up 80% of the way through lose my life and still get an a-...
wow, way to keep the same feel of the old and really put a lot of work and improve upon the concept of the game... kudos, this is shaping to be one of the best "franchise" titles.
hey i will give you the look is nice, but I agree with the whole dressups are not games.... figure out how to make it a game and I will score you higher
I agree a little with ob. The story is weak- however, how many quick flash games have a strong story- they dont need one. But there is more luck in this one than previous that hurts it. I mean at one point i had 4 survivors and cleared 2 whole maps and only found up to the shotgun...plus i never found a single gun in any of the places with a gun icon.
the game plays well like the older one, however the new features although cool could use some work to make it work the way it should.
outside that, great game. gave the first a 5/5 and this one 4/5
i agree this game is way to bugged to have a card challenge...I conintue to get guys who stand there and I cannot type their name, even when they are the last guy on the screen....i can blow up their projectiles using the same letters to start their name....but it wont start the cut on them
I found it easy, but anyway fun fact
if you hold down the mouse for auto fire then move the move the cursor off the play screen, it will hold auto fire without you even needing to touch the mouse button again until next level....really great for when you have the super laser and a ton of ammo...plus at 0 ammo, it will reload and then auto fire again without any mouse clicks.
final guy is probably the easiest...sadly to say. Go back to 3/3 block, at least one rank in a heal and thats damn near all you need. Whenever the guy in the middle has mana, he will cast a high powered ice spell which will most likely insta kill. just use block. it uses all his mana, so this makes it easy to tell when he will cast it as the turn before he will replinish all his mana...just cast block then. with two 3/3 blocks in your queue, you will never be hit by the big attack...his other attacks are pretty minor.
congrats dude! You just completed the Illuminator achievement
if it doesnt give the badge right away, keep playing, it will eventually count it for you
yea soon as i saw that first heal he did i realized that....oh best to mention...he will heal as soon as he you hit h im under 10k like. It is best to hit him with a 2 round stun when he is close so that you can time it right
For those of you needing help with the later guys. I have beat the first two, legit....and here is how. Dont even worry abot your two companions....they will die. Get sonny geared up with the best, then get him raised in level for a few specific spells. I like taking gaurdian and then having the electo bolt that cuts through buffs....but the main skill to have is a 3/3 block skill and give up two slots for it. This give you two casts at 5 CD a piece. for first guy when he casts fate on you...just pop off a block and you will take no damage....easy win. Second boss, he casts a skill on himself every 3 turns that lets you hit him for mass dmg but he will hit you for a lot in return. get it timed down to where you will cast block then he will cast his dmg buff. Then nail him for mega dmg and his attack will deal no dmg.
will be trying next two shortly...hope this helps
The strat calyad works just fine....you just have to be smart enough to tweak it as needed. Since the aliens come at random, you may need to do something slightly different, but the overall strat works just fine. What I mean is, while I was following it, i had to upgrade a bunker off the bat as the cannons were getting low on health....and just as he stated, by the time the main ship came, it made it through my ions but that was it
hey trixy, yes it is possible. thats why it is 90% and not 100%. its possible, not probable....see all the other posts just like this one through the last 295 pages of posts and quit putting up posts like that
brocoli, killpoo is right. Probability is just that....what is probable, not what is definite. just because a coin has two sides, does not mean you will always get 1 heads and 1 tails on each flip. It is all random, there is no way to fix it- it works...its random with a proability of X. Get over it, some days you may never get the paralyze to work, others you may 3 paralyze ko characters.
Great start, i didnt run into an issues as far as bugs on my first go, didnt play too long though.....needs major work on costs....as soon as i had a market which was in 1 sec. I have 12 guys praying. great concept to start from...we always complain that all tower defense is the same damn thing....well this one takes a bold jump out of it and makes it like a tower defense allong with age of empires thrown in- kudos for a beta. may wish to make campaign mode a bit more engaging like a bit of story behind it
I know this just deals witht he looks, however, so much effort went into the beautiful look of the game (and i mean it is absolutley gorgeous) that the moves animation detracts from it