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fallenibis' Comments

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Kongai

Play Kongai

May. 16, 2008

Rating: 0

I agree with chiablo's comments on crits....I have hit more crits on normal moves than i have on moves that have "high percentage to crit"

Kongai

Play Kongai

May. 16, 2008

Rating: 0

because the game automatically starts out in the close range, it forces generally either onimaru or helene to be played first. These "Tank" cards are basically forced into a deck to take an initial hit which is quickly becoming just helene in order to place the +2 speed boost on her. It seems that huge hp, huge dmg guys would be slower, yet both tanks have 8speed moves

Kongai

Play Kongai

May. 16, 2008

Rating: 0

adding to my previous comment about the back to back stuns/para/inter etc...open palm need to tweaked...I have managed two games in which I have stun locked the other guy until he died with 3 straight stuns. either alter the speed of the move, or give it slight more dmg and a hugher energy cost.

Brute Wars

Play Brute Wars

May. 16, 2008

Rating: 0

great start to what could be an awesome little franchise for you. Make it a tad bit more indepth and I think you have a true winner

Kongai

Play Kongai

May. 15, 2008

Rating: 0

Also...can we get some percentages of how often a "may cause" ability is....cause it would help knowing your odds. back to back stuns/paralyze/interupt can get crazy. Maybe -10% chance each consecutive time would help...this could also keep people from saying alive from phylactery too long (ex. 50 percent chance to stun, if stunned 40%, if stunned again 30%) or something

Kongai

Play Kongai

May. 15, 2008

Rating: 0

I think crits need to be toned down...one hit KOs in this game are too common and in a 3 card match can basically end the game on turn one if the one hit ko comes from the first person to strike- tend to cause alot of grief (dmg 75-95 range) lost punk: making the distance cost any less than 40 and you would never be able to change the stance due to everyone using it and then a skill the next round

colorfill

Play colorfill

May. 02, 2008

Rating: 0

to get through the 3 bonus stages you will have to time your line to start while the shapes will cross over it before they hit....its a pain to time but you will get it down eventually (every likne will complete "just in time"

the great living room escape

Play the great living room escape

Apr. 21, 2008

Rating: 0

pretty weak, liked the seuss-ish graphics but overly easy, not much thought process at all in this one. did i mention it was crazy easy? 2/5, good start but needs a lot of work

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Apr. 21, 2008

Rating: 0

Solid game, but i thought it lost a few things from the previous version. I like being able to toggle what keys can be used. I felt the guitar dude animations could have been more "epic" as you progressed. The announcer is much more subtle sounding which i thought was one of the great parts about the old one. Songs go from overly simple to complete to ridculously hard back to easy...there isnt a real feel of easy to hard progression. Still a very solid game 4/5 (last version got 5/5)

Talesworth Arena

Play Talesworth Arena

Apr. 02, 2008

Rating: 0

yes, using groin kick as your first move, doesnt need to be that well timed as you have your other interupt skill, but you want to stun as often as possible...and with enough items you can get a 7+second stun...easy wins

Talesworth Arena

Play Talesworth Arena

Apr. 01, 2008

Rating: 0

very good game, especially for the first version. odd 0% enhancements and text going so long that you cant read what else an item does are major issues. Does tend to get quite easy as you go as your skills completely own the computer...could be a very very very fun multiplayer game. great ideas in this game, keep it up 4/5 (only because it was slightly unpolished)

Synapsis

Play Synapsis

Mar. 31, 2008

Rating: 0

excellent work, love the atmosphere and artistic design of it. A few puzzles were a bit out there (not logical but had to stumble on by chance) outside of that I felt the entire thing was brilliant 5/5. Note to others, when you take on something that has been tried, such as escape the room or tower defense, this is the way to make it still fun, raise the bar

BoomsticK

Play BoomsticK

Mar. 29, 2008

Rating: 0

am I missing something, I am getting locked in movement tutorial mode...I have shot every inch of screen, I have moved every direction and hit every key on my keyboard and it will not leave that screen

Caravaneer

Play Caravaneer

Mar. 21, 2008

Rating: 0

i like the concept too, however, with most of these types of games, there is the issue that you can just pass between 2-3 towns until you have enough money to pump your econ throught he roof. I would really like to see a game manage this better

Mario Pong 3

Play Mario Pong 3

Mar. 21, 2008

Rating: 0

its ok, gets very tiring very quick, there is no real payoff...you just keep going and going. that said it is a great start and could make a good series, especially if you began to put more features into it...2/5 but a very solid start to making a fun game.

Tricked Out Trailer

Play Tricked Out Trailer

Mar. 21, 2008

Rating: 0

its funny but kind of a novelty game...its something that you send to a friend as a joke, they play for 4 minutes or long enough to buy the gun and then never touch again. Humor and originality are great though...if you vamped the graphics up even just alittle would make a world of difference...and even more humorous

Drunken Masters

Play Drunken Masters

Mar. 09, 2008

Rating: 0

this is i think the only game i have awarded a 5/5. The indepth play, the graphics and the music...it is all the packagine of a COMPLETE game. A lot of you keep saying glitches but I have not run into one yet

Drakojan Skies Acolytes

Play Drakojan Skies Acolytes

Mar. 08, 2008

Rating: 0

seriously...people who always comment for badges are like the people who always comment in monopoly...only if this were real money...seriously stop, its annoying they will make badges for it when they get to it, new games never have them 30 seconds after its posted, give it time

Bot Arena 3

Play Bot Arena 3

Mar. 05, 2008

Rating: 0

in the original game, your bots used to be just as dumb as the AI, you sat back and hoped for the best...when there was a change so that the person could control the bot, it made the game to easy, even though less frustrating

Grid16

Play Grid16

Mar. 04, 2008

Rating: 0

if youwant a mute button check out the one on your computer...amazing little invention

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