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Faris562's Comments

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The Last Stand: Dead Zone

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Jan. 05, 2013

Rating: 5

Also, my recycler is broken, and this frustrates me greatly. Every time I try to be my nature loving hippy self and recycle things, it immediately shows the recycling progress bar at full red, but I can still click to recycle as if I haven't used it yet, and that's when it crashes the game and tells me I need to refresh. I just want to recycle things in the middle of a zombie apocalypse, but... my recycler... broken...

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Jan. 05, 2013

Rating: 23

It would be really nice if there was an upgrade feature for the Deathmobile available at later levels. That way players could invest some time and resources into improving Deathmobile and creating the option to speed up more missions (missions longer than 5 min or less). That would be something really cool so higher level players don't just rinse and repeat with the upgrade process of the compound, but can still actively do missions more frequently instead of doing a mission and having to wait for the return times, which gets pretty long after about level 10 or so. Just a thought.

The Last Stand: Dead Zone

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Dec. 30, 2012

Rating: 7

Great game, but one thing that doesn't make sense to me is why so many security options require so much cloth... Large Barricade: 100 wood and metal, and 200 cloth. Really? Who in a zombie apocalypse is going to make a barricade using more cloth than anything else? Realistically someone would just use metal and wood and nail them together. I just really notice lacking in certain resources during certain stages of the game. Metal is so easy to obtain, but sometimes I go through a period where I'm looking for anything I can possibly recycle for wood and cloth in order to upgrade my camp.

The Last Stand: Dead Zone

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Dec. 28, 2012

Rating: 4

It would be nice if there was a way to reset your progress, unless there already is and I'm missing something.

Berzerk Ball 2

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Dec. 25, 2012

Rating: 2

Addition to previous comment: (sorry for so many) I realize the challenge is still possible, but you shouldn't force players to grind through all 3 challenge levels just to get the bonus 20 seconds in order to spend the next 40 trying not to go too high instead of hitting the ground. It seriously is harder trying to time a smash in order to maneuver the geek out of the way of the creeps in order to avoid the meteor smash. It's ridiculous. As developer, kudos to adding another sense of progression to the game with the inclusion of the challenge levels, but it shouldn't be mandatory. Instead of improving your game, it makes it a burden and a handicap to people who actually pay attention to those things.

Berzerk Ball 2

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Dec. 25, 2012

Rating: 4

Haven't seen any comments about it, but on the 5th challenge, Learning to Glide, it's a bit ridiculous that if you go too high and activate the automatic meteor crash for the geek (above the clouds) that when he lands it automatically ends the challenge. I've gotten right at 54 seconds and it's happened so many times, it's unbelievably frustrating. Please, PLEASE, fix this, for the love of God and the sake of my sanity.

Berzerk Ball 2

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Dec. 24, 2012

Rating: 4

just found a glitch that probably doesn't happen for nearly anyone, since it's kind of hard to do - happens purely by accident. if you use a smash - meteor or hell raiser, doesn't matter - right before V-P's bomb ability, the screen clears, like there's no hud, and the geek lands and stops almost instantly. probably not worth fixing but figured i'd mention it

Berzerk Ball 2

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Dec. 24, 2012

Rating: 3

I agree with the top comments. A fun game, but definitely in need of an altitude meter, and the repetitive grinding of smashing geeks and leveling up to finish challenges gets old pretty quickly... Overall, I was super excited to see a sequel and have enjoyed it thus far. 4/5

Berzerk Ball 2

Play Berzerk Ball 2

Dec. 21, 2012

Rating: 2

Every few launches my power smash won't work, even if I click off the game and click back on it. Has this been a problem for anyone else? It's pretty frustrating once you get 3 or 4 and can't use them.

Bullet Heaven

Play Bullet Heaven

Dec. 18, 2012

Rating: 4

beat the whole game and bonuses + survival with no cheats and favorite character was lance. great game

Burrito Bison Revenge

Play Burrito Bison Revenge

Dec. 18, 2012

Rating: 1

Not sure if I'm missing something, but it'd be great if it showed you a progress bar or had the number of perfect launches required to defeat each boss. I tried to cheat it by getting perfect launches and retrying over and over, but I figured out fast you were too smart and forced players to finish a launch before money and perfect launches counted... Overall great sequel, I loved the first and this hasn't let me down.

Bullet Heaven

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Dec. 15, 2012

Rating: 4

This game gives me a headache... it's less strategy and more about holding down your left click and playing a constant maze game with your cursor. Still super fun though.

Elona Shooter

Play Elona Shooter

Sep. 15, 2012

Rating: 83

Been playing this game for on and off over a year now. Currently at day 161 and have been pretty much invincible with my Sheriff and teammates since about day 80 or so. Love this game so much. Relatively simple yet never gets old.

Raze 2

Play Raze 2

Dec. 12, 2011

Rating: 0

the alien in the loading screen makes me think of the dark dragon from the movie how to train your dragon :D

Survival Lab

Play Survival Lab

Nov. 06, 2011

Rating: 0

great idea, except i agree with all the suggestions in the top rated comments, especially Oriksagtaria's comment. the game controls tend to get stuck for me quite often, so i end up running in one direction endlessly or jumping continuously with no fix for the problem except death.... would be a great game or even a great sequel, but with the few bugs it's got now, i say only 3/5

Crunchball 3000

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Nov. 05, 2011

Rating: 0

also, i love the names of the other teams and some of the players on them. the team "FACEPALM" beat me, and one of their best players was Ricky Bobby. Talladaga Nights and Facepalm. I love it

Crunchball 3000

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Nov. 05, 2011

Rating: 0

i only have one recommendation: if the game is tied, or no one has scored (still a tie, i guess) then give it overtime. it's really annoying to be about to score and win and then the game ends with the final score sign. other than that, great game

Haunt the House

Play Haunt the House

Oct. 31, 2011

Rating: -11

great game! not getting any of my badges, though... :'( wtf. sad face

GlueFO 2.0

Play GlueFO 2.0

Oct. 29, 2011

Rating: -1

also, how come you can't turn in the challenges part? your enemies can, but you can't. it would help a lot if you could turn. especially for number 6, which is the only one i've got left

GlueFO 2.0

Play GlueFO 2.0

Oct. 29, 2011

Rating: -5

the challenges are bullcrap. achievable, but ridiculous. the one major flaw about the game is what i'll call "stacking". for the 3rd challenge, with one orb and ten evil ships, if they get it at all, they stack at one corner and shoot continually, which forces you to dodge, and when you do, since the level loops on itself, one of them repeatedly gets the orb. making it impossible to beat. so if they get on one side of the map, you're screwed. multiple levels are like that - as long as they involve the evil ships... bullshit. add some random element in there to give us a chance

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