Argh, the badges made me do it. The game starts fun, but it lacks polish badly. The weapon progression is strange (that mid-level shot gun seemed to be the best weapon all game). It's quite glitchy (collision detection seems buggy, you can shoot through walls if your gun sticks in, those insectoid things fly through walls, aiming close to the game border tends to lose keyboard focus). The progression of enemies is mostly just copy-and-paste (the rocket launcher guys were a nice exception). My biggest criticism is that it's a game that should be fast-paced, but it really forces you to play slow and explore very carefully since you can't afford to lose health. Three stars.
This is a perfect game.
By the way, the dark bars of the Kongregate web site at top and bottom of the game cause a movie effect that really fits the game well visually. I guess it'd be kind of cheesy, but I'd suggest adding them to the game itself. It looks a lot better here than on other sites.
I don't really enjoy these too much. The levels feel like the designer had fun making some machine, but playing is just guessing what they thought of, they're not particularly good puzzles. Feels a bit like the designer showing off their clever ideas.
Level 30 can be played easily in a different way: Attach the first piece on the right end of the board on the end of the bottom diagonal, so that both slide down onto the roof over the box. Use the second piece to launch the balls. Finally attach the last piece at the right end of the two boards from the start, so it almost touches the box. The one surviving ball will make them tilt and hit the box.
Good fun, and I like the way the game opens up slowly after collecting different powerups in various locations. The boss fights were tedious, though, since they appear to be designed around the fact that the player has infinite lives. Imagine taking out that fish or computer without taking damage... It'd be better if they were a lot weaker instead, but return to full health when you respawn.
Argh, so close, 5 Chinese alive at the end of day 99.
Anyway, countries seem to start shutting down airports, etc. despite low visibility once the disease has infected around 100 million. So you want to keep initial infection numbers down. On the other hand, your starting country needs to be heavily infected to start spreading the virus to other countries. Thus, low population highly connected countries are great for starting, e.g., Greenland. Starting there, you can get half the world's countries infected with a total number of around 10000 infected people.
With "Bowl", I had good success with ignoring the upgrade for a start and going diagonally north-west and north-east to the ridge, where I put some blasters, and then gradually expanded along the ridge before filling out the lower plains. No need to worry about the spores, just make a somewhat redundant network.
Nice concept, but the execution is lacking. The box man interactions are poorly hinted (e.g., there should be a need to duck prior to the leap frog level to show this is even possible). Some required interactions seem like glitches (the box man squatting at the edge of the gap in the race level). The race level could do with a little more relaxed timing, also.
I don't get why everybody's complaining about level 25? Got it first try. With all the comments, I was expecting having to do another 100 on the vertical paddles or something with a smooth transfer...
Great concept, but a little rough around the edges. To some extent, the levels rely on the difficult interface to make them challenging. Also a little too luck-based for my taste -- I solved level 20 by turning all lights green and waiting.
I'm very much looking forward to a refined version.
Fun enough, nice concept, lots of potential. Unfortunately, it's very much luck based, and the apparent strategic depth in being able to choose different munitions is not real. The different munitions should be differentiated more: varying range, varying effects on different materials, etc. As it is, the only somewhat interesting choice is triple bombs vs. triple large rocks.