Awesome, 19 wins in a row only to have the dragon master get bugged out where I can't finish him off and win. I had to lose to get out of the match, I'm glad I spent that half hour getting there for nothing.
Luck costs 45 mana instead of the stated 35, reducing you to negative mp if you cast it with just 35 mana left. Clearing a spot while building in your room costs 10 gold instead of the stated 25 also.
I have never played a game so thoroughly thought out and well planned. I was completely enthralled the entire time I played thanks to the story, and for that I thank you! 5/5
The hunter serpent can never deal damage like the wolf, otherwise your wolf will deal no damage. The only option is using a bow, which I am currently using, and with 10 points in the serpent skill it does a wopping 363 damage at lvl 62, healing me approx. 250 health every 12 seconds. That is useless. Hunters went from being overpowered to being useless, I'm not sure how you can't see that. There is no way to effectively raise strength to the point of making the one skill you have worthwhile without gimping your other skills and overall damage. Actually take the time to play test a change before you tell me I'm doing something wrong.
I played a hunter from 70 to 85 with the changes. I know it does not feel good to have an ability nerfed, but it is just a feeling, spirit bond is likely still THE most powerful ability. You only need 5 points in wolf to get past it, if you stack strength instead of agility (armor + bow/sword) the serpent is a fantastic talent, it heals you for the damage you do to extra enemies as well. Please move this to the forum if you want to have a more in depth discussion about it, and i will show you some numbers. The talent is now where it should be.
Awesome, hunters went from being having some good survivability to next to nothing. The only ability that really does a decent bit of healing now is loyal wolf. Strength is never high enough to provide any appreciable healing, let alone on a 12 second cooldown. And 70% healing of a 50% blocked hit in next to nothing.
Spirit bond was far and above the best talent, and healed more than any paladin and priest heals, it was a needed change. You must not be wearing strength gear, otherwise it would be higher, the dragon has the same potential as the wolf, plus more since he does damage and gains healing from fighting extra enemies.
Nice! we are so happy to hear it.