Pretty simple game. A good start as a flash game, but nothing impressive. Gameplay gets repetitive (of course, I mean, how much bubble-popping can you do for fun?) and graphics are mediocre, but at least there's a mute button for sound, and a score tracker to count misses/hits.
Oh dear. Not another quiz game! Graphics are choppy, animation is poor, and gameplay is unoriginal. Font is difficult to read, and you have many typos. Clean up your game, work on it more, and try again.
Argh. This represents a bad redo of a stale idea. Graphics were obnoxious (I mean, seriously, did you need to have neon rainbows throughout?), gameplay was boring, and concept was unoriginal. When you first start Flash Programming, it's tempting to host every single thing you do to the web, but honestly I would advise waiting until you have a polished presentable product before you submit it.
Generic flash maze game. Reminds me of games you make when you're first learning Flash and working off a Tutorial. I mean, you didn't even patch the right-click-to-skip-through-the-entire-maze error that early maze games on Flash had. Text was poorly done, and there were no graphics to speak of. I mean, honestly, do you have to abbreviate "lvl", and type like you're on a chat engine?
Overall, I disliked this.
Excellent space shooter. Graphics were minimalist but to the point, gameplay was smooth, and sounds weren't obnoxious (huzzah, a mute button!) I also loved your particle engine for when things get hit - the explosions of tiny particles were really well done, and fun to watch. One thing I would suggest would be to have an options menu to allow people with slower computers to disable the explosions - if their computers have to be referencing movie clips for each point in the explosion, they're liable to slow down and make the space shooter much less enjoyable (especially in intense firefights!) Overall though, nicely done. Hoping to see more games from you in the future!
This game did nothing for me. It was a generic racing game with ugly graphics, low quality sound, and nothing to make it stand out. There's not even a timer to let you time your laps as you go around the track. Polar bears sliding around on ice just aren't that much fun.
For those of you screaming "STOLEN!", I'm not so sure. While it's true that there's a version of this hosted at CoolMath-Games.com, there's also several copies of it hosted on other flash game sites, all from Fupa.com. As such, it's hard to tell whether it's stolen or not. As for the game itself.. Honestly, all I could say when I saw it was "Oh god. Not another generic Tower Defence Game!" It turned to be just that - a generic Tower Defence Game. Graphics were unimpressive, gameplay was repetitive and boring, and sound was not much to be impressed at.
Fun game. Original concept, graphics are minimal but at least the fonts are attractive and work well with the general look. I just wish that the mute button muted all the sounds, and not just the music. When you're going through the first few levels, and they're pretty easy, it's annoying to hear the little "ding" sound disrupting whatever you're listening to. Really a minor thing, but still would be nice to have. Overall, a pretty enjoyable game. Refreshing to see such an original concept!
Decent game actually. Graphics could use a slight tuneup - a little blocky, and the blur got tiresome. Also, needs a mute button. Other than that, was pretty fun as a racing game goes. I definitely enjoyed it more than some other games in its genre that I've played (such as Vector Runner).
An interesting start, but needs some improvement. Graphics could be toned up a bit, and a mute button really needs to be added. Mute buttons aren't hard to code (you can probably find one on the Kongregate Forums), and they add quite a bit when people want to be able to choose what music to listen to. Other than that, game was alright, but got boring pretty quickly as it was the same button clicking for ages and ages, without any interesting graphics or animation to keep things fresh.
Just a very generic racing game, but not that bad as far as these things go. I'd like to see more tracks though, as well as a mute button. Not bad for what's basically a promotional demo for a car company though!
Pretty generic avoidance game. Controls are a little awkward - rather than following your mouse, the ring trails behind it at a variable rate. Music got really obnoxious - same two bars of techno blasting over and over. There was a mute button, but it was really hard to click on because of the weird functioning of the mouse and the ring.
Really good game overall. Liked the graphics, sound was good, and overall concept was solid. Only problem was that it randomly slowed down at some points (even without me holding shift.) Perhaps some way of making it a little more seamless, so that I don't feel like all of a sudden my highspeed chase is in slow motion?
Other than that, great game.
Really didn't like this. Not original, art is mediocre, and gameplay is boring. Maybe if you cleaned up the art, made everything less linear and choppy, and fixed up the gameplay so it ran smoother. As of now, I'm really not into this game.
Graphics were impressive, but there is definitely not much gameplay. You can collect ammo, shoot, and run around. One really obnoxious thing that turned me off was that I had to ALT + F4 in order to close the game because the way you made Shockwave handle mouse movement hijacks the mouse to stay inside the game window.
This marks a good start, and makes an interesting demo, but needs some actual gameplay added to make it a real game. Possible Resident-Evil-esque Shockwave Port?
The graphics and gameplay were fun, but it's more a POC game / demo rather than a complete game. For one, there's no sort of goal/scoring - you just fly on and on and on, shooting the different asteroids. It'd be awesome to see this turned into a full-fledged Flash game complete with a storyline, scoring, and levels.
Hooray! Another fun Difference Game!
Art was well done, gameplay was smooth and exciting, and it had not only a mute button but also a volume slider.
Only thing I wish it had was a randomizer (like in 5 Differences / 6 Differences) so that I could replay it over and over and not have the same differences each time.
Great game though.
I really loved this game. It was a refreshing change from the usual Kongregate fare. Fun to be able to fully manipulate the single frame, and figure out how to unlock all the endings. Too bad there's no API though.. I'd love to see a Badge for completing every challenge. Hopefully there'll be more games with 'experimental' design such as this popping up in the future! As an added note.. People posting walkthroughs in the comments, you're pretty lame. The game doesn't even have badges! Cheating your way through takes away the one point for playing the game.
Hah. That's really quite fun. Excellent little puzzle game. Fun to play, easy to understand, and very straightforward. It's one of those things that appeals to people who are both young and old - simply because it's programming but disguised as a fun puzzle game. Music's kind of catchy too! Overall, great game.
This game's really quite fun. One thing it needs, however, is some sort of chat filter. Rather obnoxious when people spam your screen with profanities and such.
Other than that, it's pretty cool. Polls Kongregate users on their opinions while giving them a fun game to play!