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Game comments and reviews
Nov. 04, 2010
I made a video walkthrough for the platinum medals: http://www.youtube.com/view_play_list?p=B4A14A3CE25A2F37 Keep it up if it helps, thanks! :)
Jul. 02, 2010
Lack of appreciation is something I don't really agree with, but I can't wholeheartedly agree with the anti-downraters either. We have a rating system in order to classify games, and for it to work, there has to be some sort of criticism. It we rate based solely on the developer's effort, every game would get a 5/5 from everyone... Unoriginal gameplay, high difficulty, among other things, are factors that do affect my enjoyment of a game, and therefore I consider them valid as rating criteria.
Jan. 19, 2010
Besides not having a run button, I don't think you went from fire mario to small mario directly in the original. Still, it's a good copy.
Dec. 18, 2009
In the start, it would also be helpful to have some sort of HP indicator. It gets very hard to know when to go to Pandora Plains, for example, without one.
The Necromancer seems to be a bit overpowered, at least early on...
Nov. 27, 2009
Good, but you should make it longer!
Nov. 25, 2009
Ball goes too fast, and it's too short. But even so it was actually fun, which is a great start!
Nov. 10, 2009
I don't think the enemy knows where your stealth tanks are. I completed map 5 fairly easily by launching an attack on the warmachines with my stealth tanks...
Oct. 21, 2009
uhm, forgot to say, the aiming system is a bit annoying...
My problem is not exactly the typing as much as finding words to type... Games like this are cruel to non-natives with bad english (read: me), but I still find it fun...
Sep. 20, 2009
Unless, of course, someone actually doesn't like this game, and have the complete right to vote it 1/5. Just because someone downrates your favorite game, doesn't mean they're noobs...
Sep. 13, 2009
Two words for this: Grind fest. 1/5
Sep. 04, 2009
This game is very luck-dependent sometimes, I feel like a spectator...
Aug. 31, 2009
If you think 49 and 50 are bad, try doing this on Intense!
Aug. 28, 2009
Hmm, I comment on this game Wednesday and Friday it gets badges! :) It was perfectly understandable, though, this is awesome.
Aug. 27, 2009
A bit unresponsive and gives me a feeling of "this has been done before", but overall fun.
Aug. 26, 2009
The moment is a bit slow, but the ultra level of addictiveness lets me do nothing but upvote it. Great work!
The movement is a bit cumbersome, but the game is good regardless. I like the fact that you made each level with its own unique style, instead of repeating enemy sets.
It's nice, but I personally don't like games in which you don't have any idea of what to do...
The game is fun, but having no goal whatsoever leaves me with a feeling that there's something missing...
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