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Rebuild 2

Play Rebuild 2

Oct. 14, 2011

Rating: 2

Wait . . . I've played a few games now, and the leader of the church of the chosen is always . . . Northway? Hmmm, I see what you did there!

Demonrift TD

Play Demonrift TD

Oct. 02, 2011

Rating: 1

My last comment wasn't altogether too clear. I meant, that during his turn, the enemy only ever steals resources if he wins an attack, (oh, yay, big whoop), and that on his turn, instead of random raids, the enemy should attack & attempt to recapture villages from you. Y'know, actually do something on his turn.

Demonrift TD

Play Demonrift TD

Oct. 02, 2011

Rating: 2

Having beaten the game, I question what the 'turn-based' part even adds. The resources you get per turn, even near the end, are minimal, The attacks only make the game drag out longer, and the enemy never attacks you. If, instead of randomly attacking, the enemy would progress during his turn and attack you, that would make a lot more sense and the game would be a lot more playable.

Demonrift TD

Play Demonrift TD

Oct. 02, 2011

Rating: 17

So . . . I can replay the hard level, and gain 50 resources if I do really good, or replay a really easy level, and get 50 resources for setting up a couple of knights & golems, then having a coffee?

Monster Corp

Play Monster Corp

Sep. 12, 2011

Rating: 1

Wait, wait, I can sell monsters directly from the lab, and make a profit, where time is frozen? So, every seven days, I can multiply my wealth by 50/15?

Liquid Measure 2 Dark Fluid Level Pack

Play Liquid Measure 2 Dark Fluid Level Pack

Jan. 04, 2011

Rating: 1

The levels are still too easy for me to enjoy. Otherwise well-made.

You Find Yourself In A Room

Play You Find Yourself In A Room

Dec. 19, 2010

Rating: 0

I quite enjoyed the concept :p I'mma replay and see if i can screw with the computer more

Tentacle Wars

Play Tentacle Wars

Dec. 10, 2010

Rating: 0

Needs more levels. Map editor + players pack?

Jet Velocity 3D

Play Jet Velocity 3D

Nov. 12, 2010

Rating: 0

Nice engine.

Gravitee Wars

Play Gravitee Wars

Nov. 09, 2010

Rating: 0

Last feature was disappointing. I never even fully stocked meteor shower until I needed the award. Now you give me infinite ammo? For what?

Gravitee Wars

Play Gravitee Wars

Nov. 09, 2010

Rating: 0

And by 'hit an enemy', I do mean killled. Typo.

Gravitee Wars

Play Gravitee Wars

Nov. 09, 2010

Rating: 1

. . . am I missing something with the hit an enemy with every weapon award? With all the obvious ones, I've done so, but with shield and teleport, I'm less sure what "counts"?

Ghost Hacker

Play Ghost Hacker

Nov. 04, 2010

Rating: 0

Monster mode is woefully under-developed.

1, 2, 3

Play 1, 2, 3

Nov. 02, 2010

Rating: 4

Controls way too clunky/sloppy . . . it felt like mario jr. would move a half second after I pressed the button; same for stopping. Particularly annoying with the jumping.

Scene of the Crime: Golden Doll

Play Scene of the Crime: Golden Doll

Sep. 19, 2010

Rating: 1

Noticed this missing in the walkthru I found, and a lot of confusion from people. To get the last location, You need to combine 4 different sets of clues. So I don't spoil it, use a binary to plaintext converter: 0101010001110111011011110010000001100010011011000110111101101111011001000111001101100001011011010111000001101100011001010111001100101100001000000111010001110111011011110010000001100110011010010110111001100111011001010111001001110000011100100110100101101110011101000111001100101100001000000110001001110010011011110110001101101000011101010111001001100101001000000010101100100000011100100110111101101111011011010010000001101110011101010110110101100010011001010111001000101100001000000111000001100101011101000110010101110010001000000111000001101001011000110010000000101011001000000110110001101001011000110110010101101110011100110110010100100000001010110010000001110011011010010110111001100111011011000110010100100000011010000110111101110101011100110110010100100000011100000110100101100011

Haiku Hero

Play Haiku Hero

Sep. 15, 2010

Rating: 35

Focusing on the mechanics of poetry just means that you end up writing empty nothings to satisfy a rigid structure. Even the simplest of structures are often broken by artists, in haiku by using too many/few moras, omitting either the kigo or the kirigi, (Notably, in Senryū), or such things. . . . Which is why I think this kind of game should judge and award points based on peer review; ie: you play against 4 others, and at the end of each time limit/everyone presses 'done', you vote for the best fitting haiku, and are unable to vote for your own.

Epic War 4

Play Epic War 4

Jul. 21, 2010

Rating: -2

game doesn't require skill. Idle game, even on hard or epic . . . all you do is wait for your titans to smash the enemy. For fastest win, sneak a few units past the main enemy, (if there is one on the level), and distract him with goblins.

2mino

Play 2mino

Jun. 07, 2010

Rating: -4

Why is this so far up the ratings ladder? 0_o? It's an old puzzle game, 'Dominosa', isn't it? Made by an O. S. Adler in 1874? Negativity aside, it looks pretty and does what it's supposed to.

Defenders of the Light

Play Defenders of the Light

Jun. 07, 2010

Rating: 5

This . . . really needs balancing. As in, getting much harder. Why bother building lights? Why bother building anything but cannons? Build enough cannons to cover your initial lit area -> win. I have to say, the fog of war . . . didn't feel worth it. The implementation was lacking. Since you always know where enemies are going and coming from, even with only a small glimpse of the board, I found little point to building any lights besides curiosity. Even if the waves would be twice as hard, that would leave me with building 1/2 lights out of necessity. If I might give a suggestion which might work wonders for the FoW? Different types of ground, which effect the towers in different ways. Ordinary ground would hardly be worth building on, except for lights, while at other points, there might be terrain that increases damage/firerate/range of towers built on it, by a great amount.

The Enchanted Cave

Play The Enchanted Cave

Jun. 01, 2010

Rating: 1

I easily beat the game before the new changes, so I think that they will be unwelcome as making it too easy . . . But heck, here I am, playing through again, so that tells you somethin', huh?

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