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Rogue Fable II

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Apr. 13, 2017

Rating: -1

I AM GOING TO BEAT THE GAME

Rogue Fable II

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Apr. 02, 2017

Rating: -1

Bug: I got every skill book. The 7th wasn't displayed (i still got the 2 skill points)

Rogue Fable II

Play Rogue Fable II

Apr. 02, 2017

Rating: -1

And a book of rogue from a chest on level 2! (I'm a warrior)

Rogue Fable II

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Apr. 02, 2017

Rating: -1

On dungeon level 1 I just got a barbarian book from a chest

Rogue Fable II

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Mar. 26, 2017

Rating: -1

Can you update the description on storm chopper to say cleave? As well as what stat increases its damage?

Developer response from Justin_wang123

Will do! Thanks for letting me know.

Rogue Fable II

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Mar. 25, 2017

Rating: 1

My low health wizard was in a level 10 crypt, surrounded by 3 skeletons. I used thunder clap, and they were stunned, so I stepped to the side (diagonally), and then cast my lightning bolt, killing 2 of them. This has been 2 turns. At this point the third skeleton became unfrozen, moved, attacked and killed me all in one turn. Bug?

Developer response from Justin_wang123

It might be, there have been some reports of enemies suddenly gaining super speed. I'm looking into it, this will help with the bug finding process. Thanks for the additional information!

Rogue Fable II

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Mar. 25, 2017

Rating: 0

This game is so awesome- I still havent beaten it, but the dev is so nice and the game itself is so good and still has so much potential- I can't wait to see what the end of the dungeons like!

Rogue Fable II

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Mar. 24, 2017

Rating: 0

Im wearing a +2 ring of storm as a warrior, and have taken "weapon shield". When storm mages fire, it occasionally says "reflected", but then I still take damage

Developer response from Justin_wang123

Thanks for the heads up. This is on the list. There's a bunch of projectiles that, because of the way they produce fire or shock effects, are not correctly being reflected. Weapon shield and shields of reflection should, when working correctly, reflect all projectiles.

Rogue Fable II

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Mar. 21, 2017

Rating: 1

Im 90% sure that health bar disappearing is related to the fact that you can "scroll" the screen a small amount. Its not enough to remove any information other than the top line, but that is where a bunch of important info is stored. Im using safari. The problem is not fixed in this current version

Developer response from Justin_wang123

Yeah I think that's it. I'll change it in next update and see if it still squishes my screen.

Rogue Fable II

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Mar. 21, 2017

Rating: 0

Also possible bug: I think i received lethal damage from a fireball (the shoot in direction huge aoe one), but on the same turn the fireball exploded and may or may not have killed me I killed an enemy so leveled up,taking no damage from it- probably.

Developer response from Justin_wang123

That's not a bug my friend that's shockingly good luck lol.

Rogue Fable II

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Mar. 21, 2017

Rating: 0

Bug: if there are coins immediately next to you, and in a line from that an item to pick up, if you click the item you move to the coins and pick up the item, regardless of how far away that item is

Developer response from Justin_wang123

Thanks for bug report. Fixed in latest update.

Rogue Fable II

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Mar. 20, 2017

Rating: 0

I havent beaten it yet, but its an awesome game!

Developer response from Justin_wang123

Thank you!

Rogue Fable II

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Mar. 20, 2017

Rating: 1

Might be just a me issue, but I can scroll the playing screen a tiny bit, occasionally obscuring important info like my health, hunger, mana

Developer response from Justin_wang123

Kong was shrinking the game on my browser unless I gave it a bit of space. Not sure if this is an issue for everyone but I figured it would be better to have a bit of accidental scrolling than have the game be compressed by 10% and look terrible.

Rogue Fable II

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Mar. 19, 2017

Rating: 1

Halfway through the third level as a warrior on Safari, the game starts to lag and the UI disappears

Developer response from Justin_wang123

I'll have to DL safari and take a look. Thanks for the feedback.

Rogue Fable II

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Mar. 17, 2017

Rating: 0

Its a really solid game so far- I couldn't figure out how to use my second skill, and part way through the run my health and mana readout in the non-menu screen disappeared, but was still visible in the menu? Anyway, super fun, ill play much more tomorrow

Developer response from Justin_wang123

That's an odd one I haven't heard before, I'll look into how that could even be possible. Thanks for letting me know!

AntiVillain (-OneShot-)

Play AntiVillain (-OneShot-)

Mar. 16, 2017

Rating: 0

The pacing is pretty bad- every animation takes too long, all the battles are the same- but its still good enough that I would like to see more!

Zak

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Mar. 11, 2017

Rating: 2

Really solid game- does the ending point to a sequel?

Sword and Spoon

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Mar. 04, 2017

Rating: 1

Solid game- took me 2 hours to beat. I didn't really use melee troops outside of the first set of levels, because the AOE from the knights just didn't compare to the fire throwers

Millika Village

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Feb. 20, 2017

Rating: 1

So having the secondary stats is weird. It was hard to tell what was important when, and while it does give the game more depth the time required to pick the stats, while super important the first time through for the feeling of the game, made the game feel very slow for the next 3 play throughs, until I got it right

Millika Village

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Feb. 20, 2017

Rating: 1

I squealed when I saw this game, and the developer. So excited!

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