I thought it was a very reasonable game. You need to figureout a better system with the dialogue, so I dont die 4 times during the game due to reading it the first time through; thats really annoying. Perhaps just make it so the z key cancels dialogue, so that if you were going to jump you would anyway? Difficulty was totally fine, at this point
Thanks I'm sorry the dialogue pup ups frustrated you, I've had complains because few updates ago you could skip with z and people were pissed because they would skip dialogues unintentionally :c
I've implemented an option to disable the dialogues entirely (except for the ones in the possible endings) so that if you care more about not dying than about the ghost girl you could still play the game
Excellent game! The puzzles were all well designed and had me think, the boss was a really great mixup of the stuff we learned before. Any chance we can get a total number of deaths?
Um, this is Kongregate. And it's the same game as the one on Steam with some small adjustments. The one that continues the story is Red Peril and it's only available on Steam.
Thanks I'm sorry the dialogue pup ups frustrated you, I've had complains because few updates ago you could skip with z and people were pissed because they would skip dialogues unintentionally :c I've implemented an option to disable the dialogues entirely (except for the ones in the possible endings) so that if you care more about not dying than about the ghost girl you could still play the game