I found the concept to be very relaxing, but not particularly enthralling. There were also a plethora of bugs and issues I found with the game.
-Some of the side walls acted like dirt blocks. They gave me points, spawned gems, but did not disappear.
-I'm not sure what was up with the flowers since they weren't in the game the first couple of times I played, but seemed to super-power my player by maximizing all stats and magic meters.
-The negative-miner seemed impossible since I had full upgrades but almost instantly lost my health.
-It would have been nice to have instructions in-game.
Overall though, I thought the concept was interesting, but I could tell that it was made in two days.
Why do the instructions tell us to "click the lid to open the box" when the description says "do not open the box"? I think you, Mr. Acid, need to be more decisive about what we, the players, should and should not do.