the more color you bring to the world the more you fade away. its almost like even though a death can make your world seem grey, you have to remember that there are plenty of things to be happy about and those people will always be with you so long as you remember them
a good intro leading into a game that makes you "woah wtf?". i liked it, the difficulty gets harder as you go along, and the mushroom characters get zanier and nuttier as you go. Made me laugh for sure. I didnt come across any of the problems about boxes on the screen, or the level not loading, but level 5 ran but didnt actually do anything. my character just ran a perpetual loop over and over. a good start to a game, even with a few bugs. Keep up the good work, id love to see more.
i think maybe the message to this game is that if we allow ourselves to be taken over by our "narrow" minded sight for money, due to our greed and lust then we'll lose evrything without ever knowing before its too late
its a good concept for mutitasking. you have to use the rain to keep the ground fertilized, the sun to grow the tree, and the wind to make sure that there isn't an over abundance of either. id give it a 4/5
wow the keys are hard to mix because of the turned around coordination freak out they induce in this game. I was like: (0 points) heh heh not too hard this'll be a snap, (25 points) .... ok, ok not that hard, (40 points) oh S***! what the hell?!, (lost track of point score) WHAT THE F*** IS THAT? OH S***! ARRRRGGGGGHHHH!!!!!!!!!!!!
man this ending is pretty sad. But how far would the rest of us go to save those we cared about? It's kinda like: If there was one thing we could do what would it be? How far would you go to help them? Great game 5/5
P.S. For me there was no strategy to beating Satan, just fall down and then mad jump-shoot-ducking lol
thanks )