Perhaps it's just me, but I would really like to see the game loot slightly more catered to your chosen class. I find a lot of metal armor on the mages but never on the warrior. And plenty of melee weapons on every non-melee class... Overall it feels frustrating because of how gimped finding unusable loot leaves you. That said, this game is really satisfying to play overall despite the steep rng/difficulty curve. Getting mixed magic skills on mages is really fun; starting as the enchanter for strong cc and then getting ice/fire magics to pump out aoes while the enemies are in-fighting is so cathartic I can't get enough.
Level 13 seemed to bug out for me - whenever I swapped the one part to orange, it would trap one or two orange squares behind the purple ones, making it impossible to complete. Took 6-7 retries before it stopped doing that.
I'm not going to lie, the fact that the person who made guides to help me through several games telling me to give up made this all the more demotivating.
*Your ship*
*Captain* Steal their anchors lads! They be most important!
*Crew member* What? Anchors?
*Captain* Aye, anchors.
*Crew member* Might I ask why cap'n?
*Captain* Well in case the ship explodes, of course!