I've finished both endings and this is the jist.
Right: If you go this way, the test was a success. You chose their envirnoment over real life. You wanted to be there. The test was to see if they could put a specimin in an unknown envirnoment and like it MORE than their original envornoment.
Left: Choosing to go home labeled the test a failure. You chose real life over the unknown envirnoment.
After you go through the left transport they keep you in a blank room. They're considering mind wiping you and making you do it again. Or..mind wipe you and find another specimen.
You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.
You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.
You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.
@t3h90d430v3 just repeat the messege...
You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.
You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.
You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.
You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.