Oh MY F***ING GOD!!! I think the god of video games is on my side, cause I got the kongai card achievement, but just barely. Most people brag about how less time they got, but I got 7.59.78. My heart is still beating from that EPIC WIN!
OH MY GOD FINALLY!!!!!!!!! Great concept and all, but THIS GAME MUST DIE!!! *eye twitches* This game took me two hours to beat, and the glitches in this are WTF worthy, one of which being stuck on a wall and dieing an almost seemingly imposable death. It IS do-able however, but making the same exact jumps OVER AND OVER AGAIN just to die and have the screen just barely show you what you could have done if you were better. The multi-player is a whole other story however. Although I had no-one to play with, i enjoyed seeing the two G-Switch menn running in midair off of each-other. Before I go, I just have one more thing to say: What has spikey blue hair, runs fast, and likes to spin whenever it jumps? Soni- I mean G-Switch Man!
Great game, great design, and great music. From an observation this game is great. Then you play the game and have to make super precise jumps to get some pixels. Although this isn't necessarily a "Bad" thing, it could use something like a checkpoint, so that if you don't make the jump and fall all the way to the bottom (like I did) you can warp back to the checkpoint and try again. It looks as if the PixEvo series kicked off with a great start overall, it's up to you to make it even better! 4/5
Man this game is great! The concept seems to go back to the game "two wires," only made into a "collect everything on screen," type game. And after beating the entire game (Yes, THE ENTIRE GAME) I was impressed to see that the level select screen wasn't in numeric order, but more of a... how should I put this... "Here is your eye candy for winning the game from which you can select the desired level." Don't question that quote, just look at the level select screen after beating the game and you'll see what I mean!
WTF? this game is an awesome puzzle game, EXEPT FOR LVL 13! N-E-V-E-R, I repeat N-E-V-E-R do this in a puzzle game, and a good one at that. Shure, the game is good, with a simple concept and difficult BUT DOABLE levels. Too bad I can't beat LVL 13, I might have been able to give this game a more broadened review, oh well.
I love everything about this game, from the idea to the design. And this was hilarious, on "immunization" i got a kill count of 666! I don't know if that's bad luck for me or my enemies...
oh for the love of, LV 25 IS NOT HARD!!! What you want to do is get the ball to bounce off the middle of the vertical paddles. Since the walls are so close to each-other, and this level has no momentum, the ball will go in a big loop. Also, if you just can't seem to get this, Pretend the left and right are acid, fire, spikes, ect. DON'T TOUCH THEM!!!
My god. I got all the way to level 11 just to fiure out you need to get all the coins in that level BEFORE hitting the yellow switch. two words, DICK MOVE.
this is a good idea for a game. I liked it, and I'm hoping to see more like it. For those of you who just don't get it, try and drag your mouse "against the grain of the spikes."
Through my diligint (and stress relieving) trials, I've gone through the trouble of telling you every detail I can about this game.
1) Hit ratios: Mouse=9, Keybord=7, Front of monitor=49, Top of monitor=27, Side of hardrive=23, Front of hardrive=26, Top of hardrive=18, Back of monitor=6, Monitor frame=3.
2)Tips: after destroying the front monitor, hit the top monitor once to dislodge the monitor and destroy the monitor frame and back. It takes 166 hits exactly to beat the game.