Rate up Zenon97's comment. It seems like he has a better understanding of what this game is really about than even the people who made the badge at kongregate. It is quite profound and very intelligent!
This game is so boring, and not to mention hard if you are used to real music games. Why did they have to make this the stupid bonus award for the day? It should never have been made in the first place. Rate this up or the game down if you agree.
Certain types of guns seem to work better for different people. If (for a price) we could be able to change the shot types of guns so that the strongest gun we own would be the type we can use the easiest, that would make the game much more fun as well as adding a whole new level to it.
This game's difficulty level should be more based around the skill and strategy of the player, not the luck. Large groups of eggs touching should have a greater chance of being the same color, or something along those lines, so you don't have to rely so much on the game randomly deciding if you live or not.
During the last mission when you are supposed to be able to hide and peak out, my game became extremely laggy and I was unable to aim at any of the firing stickmen before they could dart back in. Anyone else have trouble like this? And if so, how did you fix it?
Your own characters seem to have a fixed range now which is an improvement on the old game. But the enemies still have line of sight range, so even though the game is easy, a melee fighter can get easily killed in one turn from enemies you didn't know were there until it was too late.
I have a few tips for people playing this game. First, you do not need to fill up your deck. If you have useless cards but nothing to replace them with, simply take them out.
Also, the "Parting Gift" global enchantment can make for a super easy win. Make your deck with 1-3 of these, and a bunch of gold mines and really weak spawns. You also need a few crystal cards. Essentially what Parting Gift does is make every one of your units deal 1 damage when it dies. All you have to do is get 100 units out after the enchantment, and you really can't lose, unless you have no idea how to play. :P