Isn't it possible to disable the animation ? Got that early upg that shows how many units you get at EACH click.. And when you spamclick... the game lags :$
Totally unbalanced yet. Most quests are at best with only a few upgrades, then provides less and less gold per time... Need some improvements as yet many things have no sense.
Would it be nice to see the location of the number 1 on radar. That way people could try to trap him in team :p Also a little message about who killed the number 1 like "XXX killed YYY who had 35000 points" would be a little ego reward for both player for a few seconds ^^
Great game, good ideas, nice graphics. Now.. as mentioned often, really slow at start ! Also lacks some help for begginers, everyone doesn't want to roam across dozens of forum threads to get basic informations. About informations.. knowing the cooldowns, for mining for exemple, would be cool. I can only see the time left before the next stamina point, but have no idea of the time it takes to replenish 1, therefore I have no idea what a -2% upgrade represents.. or how many hours I must plan to be full and need a max stamina upgrade.
Some informations about Party would be interesting as well, we have no idea how interesting it gets if you're not 20lvl below the other player.
Btw nice start, looking forward for some ameliorations/content ;)
So... can't even lower ancient dragon's health below 30k/40k with my 3 maxed (both training and dragonsmith) legendary dragons.. Am I missing something ??
good patch, though there's still a major flaw : the organization of the den ! You can tame tons of dragons but it's a pain to choose which ones you wanna use. You should be able to release useless ones, re-order them so you can quickly find those you need.
This game is great ! Simple yet entertaining. Multiple upgrades with paths is always fun, but with even more upgrades with uses (via achievments) is even cooler ! The only downside is the green screen for the last rounds : maybe it's just me, but unlike blue/red it appears too flashy to me. Not mentioning those tiny green dudes who forces you to focus even more on the green ground :$ A sequel with even more enemies and upgrades would be awesome ;)
I'll make a note of it! once i get a few more bugreports, i'll fix them all at once so i don't have to build the game again everytime there is a bug (it takes quite long :p).
Super quick farming/exp tip : If you can get a mage with polymorph, put him in front row and farm the Greatcloud #10 boss. You'll get 2400 gold, 85exp and compos.. for 3seconds ^^
We are currently working on improving issues with lag. Please be patient, thank you!