its time to invade the world of light and take it for our selves....also remember stay off the grass i want it perfect for the lawn party once we destroy every town.
ok lets see i was planning on giving this game 5 stars before i even played it because ti gave me the option to mute before i started then i played it and decided it deserves a 7 our of 5... so if you could make that happen ill click the 7 but until then 5 is as high as i can give it
at this point lets go thru this im an imperial and its likes"hey an monsterous killing machine card"then i shrug and kill it but the SECOND a flying card gets put down its firing on all cylinders trying to kill it before it wipes out my cards because the rolling system is messed up to me because apparently a 50% chance to dodge an attack actually a 90% chance since out of several dozen attacks 1 or 2 will hit the blasted thing and before some 1 says for me to use flying units or anti-air units i have only gotten 2 or 3 of them that are worth using at this time...
i havent played much but all i can think of is "yah know in the matrix when there in that white room getting weapons they forget to show you the people in omega graping missiles bombs lasers and all the high tech vehicles"
ok i was liking the game and how it worked and was even enjoying it enough to get over the little bit of lag. then i realised war bonds and didnt care because a developer has to make money to keep them selves going some how. it was a little annoying to only have 10 cards but it made sense to keep battles shorter unlike in some card games with almost indefinitely long battles. but i got T-boned when i realised theres an energy system that doesnt go up in max and theres no way to get more so now im probably going to forget about this game and move on. so in short great game in almost every respect even with the war bonds there but the energy sours my mood towards the game i dont like having games tell me i have to stop playing because i have to wait for some number to refill over time. but you have me asking all the right questions which is i want to play your game alot but i hate energy systems so i move on
ok great game no need for balence and it would be awesome to be expanded on it took me maybe 15 minutes to play through it was a cake walk for the most part but i have to say that if another was made i would most definetly play it through
even though this game looked mildly interesting i am now never buying this game and hope they dont sell a single copy for the fact that the real game might have some basic ideas in common with the full game.....
ok based on what ive seen so far its a good game the skills work well and the graphics are the right style ,but the main problem ive run into isnt the moving heroes because its no that bad. its that all 4 heroes play no real role. from what ive seen theres no real specific roles in combat like the warrior tanking while the mage reaps heavy damage with weak hp and the archer suppresses with the priest keeping them all alive. you might have been going for that or this might just be a trial to get your footing in this style of game. if it is i say 5 out of 5 for sheer potential. if not then i say 4 out of 5 because its a good game but not the kind for me.
this game is great but the radar paired with side by side beam cannon leads to quick cold and efficient killing would be nice for a lil bit more balence or the beam to be higher up because i can clear a bubble out in seconds with out missing besides when i change targets and 2 side by side beams kills 1 a big tanks almost instantly