Why does my melee unit with over 600 more health then the monster with the next highest health die really quickly while it takes a lot to kill my ranged and magic monsters?
I think that when upgrading spells the amount of power gems required and owned should be switched so that it is owned/needed instead of needed/owned. When I first saw it I thought it was owned/needed like most games would have it but then i realized that what i thought was the needed was going up
You can always sell individual upgrades :)